primal 3 Posted April 1 In character stats display (c): 1. I have 26% dmg increase, when i put on w4 wings +15 i get 81%. (+55% as intended). 2. I have 4% absorb rate, when i put on w4 wings +15 i get 69% absorb (+65% not 55%) Why is that? Dunno if that was also the case before latest balance patch. 1 Share this post Link to post Share on other sites
Arturs 1,320 Posted April 1 22 minutes ago, primal said: In character stats display (c): 1. I have 26% dmg increase, when i put on w4 wings +15 i get 81%. (+55% as intended). 2. I have 4% absorb rate, when i put on w4 wings +15 i get 69% absorb (+65% not 55%) Why is that? Dunno if that was also the case before latest balance patch. Fixed, missclicked config for a few pairs of wings. Share this post Link to post Share on other sites
primal 3 Posted April 1 Slayer and Summoner wings were fixed, some more classes as well? Shame to get your char weaker, but what can you do :) Share this post Link to post Share on other sites
gelzis 3 Posted April 1 what about golden fenrir absorb, with turned off fenrir I have 59% absorb, turning on gives me 61%. is this how it supposed to be, or fenrir should provide regular 5% absorb? Share this post Link to post Share on other sites
Arturs 1,320 Posted April 1 2 hours ago, primal said: Slayer and Summoner wings were fixed, some more classes as well? Shame to get your char weaker, but what can you do :) now it's fixed for all wings 2 hours ago, gelzis said: what about golden fenrir absorb, with turned off fenrir I have 59% absorb, turning on gives me 61%. is this how it supposed to be, or fenrir should provide regular 5% absorb? When you receive damage: 1) Work defence 2) Absorb from buffs and wings 3) Absorb from pets and buff like mana shield 4) Damage decrease options So for example, your opponent has 50k clear damage. You have 20k defense, 50% abs from wings, golden Fenrir and DD 50% 1) 50000 - 20000 = 30000 2) 30000 - 50% = 15000 3) 15000 - 5% = 14250 4) 14250 - 50% = 7125 5) PvP dividers. If it's 100% - will be 7125. If it's 7.5% - will be 7659 Raw, but an example of how it works. Why does it work like that? Why did they split it? I don't know, but this is how it always worked. 2 Share this post Link to post Share on other sites
gelzis 3 Posted April 1 what about pvp options on set items? what impact the 200 defensive skill gives now? Previously the impact on damage received was kinda non existent, did something changed in that regard? for reference: Share this post Link to post Share on other sites
Arturs 1,320 Posted April 1 18 minutes ago, gelzis said: what about pvp options on set items? what impact the 200 defensive skill gives now? Previously the impact on damage received was kinda non existent, did something changed in that regard? for reference: My test build shows: 1) 9006 crit damage against character in +15 set without PvP 2) 8705 crit damage against character in +15 set with PvP In may look like nothing, but it's a 3.3% less damage. And extra HP. When a lot of things give you here extra %, there extra %, somewhere else also find extra%. And after summarising - it will look good. 1 Share this post Link to post Share on other sites
serios 0 Posted April 3 Bugs: 1. When I do magic stone, it doesn't show the possible number to come out 2. Errtel level up (Rank 2): I received fail from 6 to 7 Share this post Link to post Share on other sites
Positive 206 Posted April 4 10 hours ago, serios said: Bugs: 1. When I do magic stone, it doesn't show the possible number to come out 2. Errtel level up (Rank 2): I received fail from 6 to 7 1. Known issue. You will always see 0 but actually will get 2 per each item. 2. it’s not a bug. 100% upgrade is only until +6, all next upgrades can fail. Positive Share this post Link to post Share on other sites
08999999 0 Posted April 4 Sv 5k 0ATHENA0 i cant use item 73390626821__DD5D70AA-E329-41EE-943F-5D58C1AC8365.MOV Share this post Link to post Share on other sites
serios 0 Posted April 4 2 hours ago, Positive said: 1. Known issue. You will always see 0 but actually will get 2 per each item. 2. it’s not a bug. 100% upgrade is only until +6, all next upgrades can fail. one friend get on +2 fail Share this post Link to post Share on other sites
venca 1 Posted April 5 Lemuria's ML skill Eternal Wings Defense Strengthener does not increase defense at all. Maybe it is somehow related to the obviously wrong description which is shown in the attachment. Share this post Link to post Share on other sites
osklubss 0 Posted April 6 wtf? i paid for adding this opt, and now it is gone? DD+7% 1 Share this post Link to post Share on other sites
Positive 206 Posted April 6 1 hour ago, osklubss said: wtf? i paid for adding this opt, and now it is gone? DD+7% These options long time ago gone and. Or working. In season 16 came new system Positive Share this post Link to post Share on other sites
nauseda 7 Posted April 6 SL is buggy, it's possible to kill any char with 1 tick of Bat Flock. Should be innvestigated 1 2 x100, Nauseda/Umbrella Share this post Link to post Share on other sites
osklubss 0 Posted April 6 5 hours ago, Positive said: These options long time ago gone and. Or working. In season 16 came new system before client update, they was working!!! Share this post Link to post Share on other sites
pay1 7 Posted April 7 @Arturs Don't always think you're right, experience it. You have to go in and understand the game, understand the psychology of the people participating in your game. That's what makes the world you create last. 1 Share this post Link to post Share on other sites
Devil 277 Posted April 8 On 4/6/2024 at 4:03 PM, nauseda said: SL is buggy, it's possible to kill any char with 1 tick of Bat Flock. Should be innvestigated hmm, let me check Share this post Link to post Share on other sites
Positive 206 Posted April 8 4 minutes ago, Devil said: hmm, let me check It is actually on all server now. Bat flock have enormous damage now. Positive Share this post Link to post Share on other sites
Devil 277 Posted April 8 1 minute ago, Positive said: It is actually on all server now. Bat flock have enormous damage now. it is a known bug, by default batflock is a powerful skill, but in this server it acts like a debuf, maybe default settings overwrite the custom ones Share this post Link to post Share on other sites