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billpham

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Everything posted by billpham

  1. DanChoiNB/ Medea 1 - T 2 - H 3 - H 4 - H 5 - T 6 - H 7 - T Extra - T
  2. billpham

    S> CHAR DW RR 95

    S> char DW rr 96, high ML level, set grand soul zen, 10 pet zen in the char, W2 DW 3 OPTS + 13, legendary shield luck dd ref +13 JOH 7%, pendant 10%. Pm me in forum or mail Monster in game for more details. Thanks.
  3. PM in forum or mail Monster in game. Enjoy and have a good one.
  4. billpham

    Condor Flame

    For the first question, I think it totally depends on your luck. For the second question, yes I think so. It happened to me as well, I have already contacted Artus about this. But seem they cannot solve the problem or they want to keep that weird probability in purpose.
  5. Monster/medea 01 - 17 03 - 31 05 - 18 06 - 19 08 - 25 11 - 22 14 - 28 20 - 27 21 - 29 23 - 36
  6. I got your point. But obviously, GMs have to do something with this. I own a good pendant but it's useless to me that makes me get mad.
  7. Do you understand the topic? The current 2% of ability pendant DO NOT increase wizard DMG because that is 2% ATK DMG. I am telling that this is unfair for wizard characters. GOT THAT?
  8. I am wondering about the 2% of pendant in server Medea. The point is we only have pendant of ability because the change of dropping excellent pendant in normal is zero (until now people only have pendant of ability, which is mostly dropped from Box of Kundun +5). So that means there will be no 2% wizard increasing for wizard characters, the reason for that is 2% from pendant of ability is 2% ATK DMG not 2% wizard. This is unfair for wizard characters, is there any other solutions?
  9. BillMap 01 - 17 03 - 31 05 - 10 06 - 19 08 - 25 11 - 22 14 - 28 20 - 27 21 - 29 30 - 36
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