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NoSilence

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Everything posted by NoSilence

  1. 1. Oh, just 1kkk, no per player. 2. You right, that's anti pvp thing. Maybe lower % 3. I think things like this is fully client side
  2. Пробовал Bleeding & Chilling Magic Circles привязанные к Ice Blood'у МГ, наносили что-то около 2-4к раз в несколько секунд. Потом уже не пробовал. Хоть у Bleeding и есть бонусы к урону, но, судя по цифрам, все равно не сыграют роли. А вот в Chilling уже интереснее бонусы: замедление, замедление атаки, дебаф армора. Но, опять таки, циферки малые. Да и проблему СМГ не решают: перед этим нужно как-то сократить дистанцию.
  3. NoSilence

    PvP system

    Hello. 1. How about to increase pkclear command to 1kkk? 20kk is nothing nowadays, it makes no sense of the killing limit. The price is cheap. But CD has to be lower. Maybe 10-30 minutes. 2. 20% to move Devias on dying in RCI - interesting thing. I suggest you to make it works on all maps. Maybe more dynamic, for example, atlans -> noria, DD -> lorencia 3. Is that possible to make PvP mode? While you enter this mode you don't need to hold Ctrl. All become attackable targets.
  4. Как мне показалось, это проблема всех периодических уронов. Они не заточены под большие статы. Туда же нижнюю ветку мастери и скилы с элементальным уроном (например, Fire Blood).
  5. То что пентаграмма падает не гарантированных 4 слота, лично у меня вызвало недоумение. А эртель, который может и не выпасть, экономит несколько лямов по сути. В общем, да, +
  6. Try to stack them But I think +7 option requires 7 runes (or 6 at least), does not it? Mb visual bug
  7. What about "migration option" for Medea? This realm have lower rates right? So not disbalance will be. This will help with population. But some ppl like to play on "clear start" servers to be in same conditions with all.
  8. ARTI4 / Medea A5 B5 C5 D5 E5 F8 G8 H8 I8 J8
  9. Hello. How to kill Lord Elemental Knight correctly? All my normal attacks misses. Killed him just by elemental damage... Is it bugged? Same question for Illusion of Kundun and Lord of Kundun. A lot of misses, sometimes nothing (no damage no misses) and sometimes ok.
  10. This system is logicless. If I have rolled weapon with EDR I cant make it more valuable. So I need to roll all except EDT in perspective to make high value weapon or pendant.
  11. Hey. WTT Antonia's Sword / Archa's Prophecy + s4 + Fire = Pentagram + s4 + Water WTT Errtel of X + Fire/Darkness/Earth/Wind = Errtel of X + Water WTT Anger + 7 + Wind = 40 Elemental Rune WTS Mithril = 20kk PM: ARTI4
  12. Так ведь сумма и отображается. У меня данном случае 912 (400 + 400 + 112) и эксп хорошо должен капать из-за 3-х игроков ниже уровнем.
  13. Похоже, что-то сломалось после апдейта Или это чисто визуальный баг статистики, не могу понять
  14. ARTI4 / Medea A1 - A2 - A3 - B3 - B4 - C4 - D4 - E4 - F4 - F5 - F6 Monsters: B1 - E5
  15. NoSilence

    the fruit

    I think its imposibble coz reset stats count like fruit points. So from the start you will face the limit (2k points on 0 rr).
  16. Is that possible to make Fire / Ice Blood non-target like Fire Slash? A pain in the ass that you need to chase everything face by face while actual affected area is 3 times bigger... By the way Fire Slash cant compete with Blood versions. This skill have additional bonuses like Fire Slash Strengthener and defence redution in Fire Slash Mastery which should make it more valuable versus protected bosses, but damage is hugely low.
  17. Cant drop elemental (Fire, Water, etc) symbols. Its was possible on s15.
  18. NoSilence

    Characters Stats

    Its ok. In simple terms display value is limited to 32767, in case of excess it starts from minimal value -32768. https://en.wikipedia.org/wiki/Signed_number_representations
  19. In addition you need to close the distance. While classes like DL just standing and doing aw-aw to you.
  20. NoSilence

    Квест

    Да квесты не работают, а квест мастер продает крисс
  21. Some graphical issue in MG's master tree: Double damage was removed and dependant node traveled upper to 8 rank line, but its still "rank 9" and requeries 10 points in 8.
  22. Its noticeably on s15. Here is values from s16. I think base idea was that ice blood have less damage coz its slowing. But the logic not kept for majestic versions
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