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Showing content with the highest reputation on 04/22/2024 in all areas

  1. 3 points
    Yes, all smelted items will be transferred.
  2. 1 point
    MUX Legend Dragon & Sega servers are going to merge with Prime server. Merge will be done of the following terms: Characters from the Dragon & Sega server are transferred to Prime server. Transfer is carried out only for the characters, that have reached 1 reset. In case you don’t have any characters on your account that have reached 1 reset, then no actions of transferring for your account will take place. Up to 10 characters can be transferred, if you have enough free slots for them on your account. All free slots on the account can be filled with characters. Characters having the highest number of resets and levels on your account will be transferred first; others in descending order as long as there are enough free slots for them. Along with the character, all his items and inventory will be transferred. Resets, majestic levels, stats, skills, quests, quest-stats, zen, and everything else connected to the character will be transferred. Dragon & Sega players will have unlimited space in the Virtual vault Account achievements are also transferred. You will maintain your password from the server where you have more completed achievements. The remaining VIP time is transferred as well. Bonuses and wcoins will be transferred if their amount exceeds 10. Character conversion: Resets = Resets x2 (maximum will be 99 reset and 400 level) Majestic level = Majestic level All stats will be reset, level will be set to 400 All stats will be restored to the correct amount after passing a reset. Contents of your game vaults will be transferred to your Virtual Vault. Contents of your virtual vaults will be transferred completely. - If a character from server Dragon or Sega has the same nickname as a character from server, then the character will have its name changed to "PrimeXXXX" where X sequence number, for example, "Prime0048". Free nickname change will be available for them. - If a player on server Sega or Dragon has no free slots for new characters, then to make room for the transfer, the character with the least resets and levels will be deleted. If all characters are the same, then last one created will be deleted. Note, in this case, only one character will be transferred. Referral connections will be transferred. Accounts and characters that are in a permanent ban will not be transferred. Guilds memberships and guilds themselves and guild vaults will not be transferred. Personal Store and Gremory cases won't be transferred All server will be offline on Thursday 25.04.2024 at 15:00 after which merge from the last save will be conducted. Until that time players have to prepare their characters. Joint servers will be online about 19:00 - 20:00+ after work completion. In case of complications, there might be delays. During server's offline period, access to login to these servers will be closed.
  3. 1 point
    So because some assholes can't play by the rules, the rest of the server should be punished? Why do you need to disable it? Because it's too hard to investigate if there is an issue? Offlevel zen loot best way for some of us to farm for those of us who cannot sit in front of game all day. Will we be re-imbursed for time it took to make full zen set, level up chars etc? IMO this is not the right thing to do.
  4. 1 point
    Maybe there is a solution to be thought out for this. I can imagine that for some players it is impossible to have a pc/laptop running 24/7 to collect some zen.
  5. 1 point
    should do it sooner and you will also have less headache with rule 4.25 this is a very good idea for zen farmes server
  6. 1 point
    I think the next step will be - to disable of picking up zen in off-level mode. There is always an issue with this, also another window for the zen farmers. So mentally need to prepare for it.
  7. 1 point
    Thanks for replying first of all, Yes i have read the forum post and i understand how it works and that it works as intended. My suggestion is to create a poll for the entire community and see if we can increase the base success rate. I also understand that this is meant to be a difficult server & you are meant to progress through bosses, events & quests which have been set up just right and kudos to the management. The problem (for me) is that jewel obtainment is scarce, you can only get them from golden/strange rabbits, BC/CC, pandora's pickaxe, cards and moss lottery. Although when written down, the methods are appear to be more than enough, as a person who has been playing almost non-stop for 3 weeks, i have to admit that it's very redundant and the amount you can get in a short amount of time is very low. Most of us MU players we got full time jobs which does not allow for hunting rabbits & golden budge dragon in hopes to get a pandora's pickaxe to get the jewels you need to progress your items. Even if i manage to collect the jewels i have to admit it's very frustrating wasting 30 bless & 15 soul just to get 1 item to +9, and when attempting to go +10 to fail at 75% (and lose your item) Most of our player base here is almost fully decked out by now, so you won't get many complaints in my opinion from them. Speaking as a new(old returned) player which is trying to progress and be able to participate in events such as GoD, Aseroth , Erohim, Core & CS i have to admit i'm having a hard time to reach the other players without the assistance of my guild, donation & ( thankfully my 2 siblings pitching in with jewels lol ) At the end of the day we're just here to have fun and not get pissed off every time we lose items, +9 fail, wings fail e.t.c To be honest i almost rage quit 4-5 times this month due to this. Lowkey, i know that my suggestion will just get drown in other posts and be forgotten, but at least i've made my recommendation Thanks for your time!
  8. 1 point
    [OptionLimit] ;----------------------------------------------------------------------------------------------~~~~~~ ;-- Defines maximum success rate to achieve Excellent Damage, percentage (1-100) ;----------------------------------------------------------------------------------------------~~~~~~ MaxExcellentDamageRate = 50 ;----------------------------------------------------------------------------------------------~~~~~~ ;-- Defines maximum success rate to achieve Critical Damage, percentage (1-100) ;----------------------------------------------------------------------------------------------~~~~~~ MaxCriticalDamageRate = 75 ;----------------------------------------------------------------------------------------------~~~~~~ ;-- Defines maximum success rate of Damage Decrease to achieve, percentage (1-100) ;----------------------------------------------------------------------------------------------~~~~~~ MaxDamageDecreaseRate = 60 ;----------------------------------------------------------------------------------------------~~~~~~ ;-- Defines maximum success rate of Damage Reflect to achieve, percentage (1-100) ;----------------------------------------------------------------------------------------------~~~~~~ MaxDamageReflectRate = 40
  9. 1 point
    VIP arena will be reworked, it's already in the process.
  10. 1 point
    Killing from afk - not so easy. I would say, that it can be harder than in PvP. 1) Auto HP using 2) Receiving SD&HP from master skill tree and options. A bit SD restore = he restores his HP 3) Character always moving, and appears pet, it's much more harder to focus. 4) Character doesn't attack you - not losing SD and HP from reflect
  11. 1 point
  12. 1 point
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