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allbig

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Everything posted by allbig

  1. allbig

    DL

    All I'm asking to go through what I've said with cold head and think about the things I have pointed out
  2. allbig

    DL

    @Arturs I would like to return to this topic, I play on SEGA server! I see where everyone is coming with DL is tank, And the problem is DL cant hit at all, doing quests is lot more hasle, DL cant survive in Red Icarus alone to level Majestic levels, where, All other classes can due to high damage, Because they kill 5 monsters almost instantly and get no damage, where DL gets hit by 5 monsters at once and dies! Being tank doesn't mean that you don't need damage, I want to actually see admins test this TEORY with same set same weapon etc, and don't give us crap that we need best server items that no one have! Do decent average set lets say T5 for both slayer and DL, use Slayer debuff when you hit DL, same tire weapons, and same stats. And I promise you DL will die because DL has no output of DMG !!! And give both of them HP potions, Slayer can easily drink enough potions to survive DL hits but DL will inevitably die from one of critical hits of Slayer !! ALL of this is facts ! No smoke in people eyes! No one is asking making DL strongest or OP char, Just Give DL decent attack so that its on level, And stop using DL horse as some big thing, It's shit, If my HP is 50k and Slayer hits 300k even with 50% of its 150k and that is 3 times HP I have, meaning no mater what it absorbs IM DEAD !!! Where Slayer can sit on Fenrir or ghost horse or whatever and Get even more attack % up ! + Wings OF DL compared to other classes Don't have any Absorb, And I mean as little as possible! So Yes DL Horse absorbs damage but so do Wings and Fenrir - so that evens out everything ! And now attack plays key role in PVP, if everything else is almost even then DL attack is 6x-8x times less than other characters!! I want to hear real reasoning or comparison that's realistic, not asking DL to hit 8x harder gut it should be at least 3x stronger so that PVP experience is at least "normal" or "average" for ppl who play as DL. If I'm not correct some where I would love to see real test and even participate in it, 100% proving DL isn't set correctly even remotely close to what it should be for fair play Also have spoken to DL's like BeasTT, who actually has great gear etc., and I have seen ppl with less resets and LOT less impressing sets killing him because to damage output as example. Also I would like not to use strategy where you point out how I don't have set or something, As said I would like to see recorded test than as I described earlier so that I know we treat all classes same and everything is fair. No offense just want to make gameplay bit more interesting and even for everyone,
  3. LeoTran | Sega A1 - A3 - A6 - C5 - C8 - D1 - D3 - D6 - F5 - F8 - H4 - H7
  4. I would really appreciate this answer, because I usually do 2x quests, so that both of them have done it, but if you are saying I can do it with one I will. Thank you for reply in advance @Arturs
  5. What does that mean if i will do 10 in one account it will count done to both of them ?
  6. @Arturs - also now got disconnected from server while in DS couple hours ago and also that didn't count as DS participation.
  7. I noticed that ones that are done midnight or after doesn't count in,
  8. I did in all 4 - i leveled master level @Arturs
  9. @Arturs Hi I have been to devil square already 4 times this week, 4th was yesterday at 2:00, but on site for quest it shows only 2 times
  10. I mean like favorite items to craft of let them be moved around because I have one set items in different places in list at least, make them in alphabetical order or something, because its a mess right now
  11. Make remove button so that you can remove and add to that list then - Because if crafting for couple classes would be useful to see what you have for each class
  12. LeoTran | Sega 1) A1 - C1 2) D3 - C3 3) A2 - B2
  13. @Arturs Maybe we should have option to delete, crafts that we don't need anymore in Crafting service - For example I have open craft silk gloves 2/3 Just put another option as "delete" I don't mind if items disappear, just there are some crafts that people might not need any more
  14. What server Prime or Sega??
  15. LeoTran | Sega A1 - A3 - C3 - C4 - F4 - F2 - H2 - H5 - J5
  16. allbig

    OffLevel

    I mean I'm online and I cant turn it on with command /offlevel
  17. allbig

    OffLevel

    offlevel suddenly stoped working on my acc
  18. @Arturs Thank you for reply and some advice - I got that just thinking what is the path of playing here, so in this server as said prior set gives 60% dd total - I could get like 24% with full set and shield - I dont see/understand - how I can get 60% If i need to farm goldens - sure - nice but if you will log in server - goldens die like flies when they appear, so all old players have set chars 90rr+ in place with crazy sets if i try to get higer tier mobs i get killed, so what your saying is I need to craft everything from low tier exe, that will take forever and take too much wcoins, jewels etc, I dont think system is friendly to new players thats all I'm saying, Or maybe I'm not getting steps how to improve char here, You explained couple of things but again, Skill tree is cut and edited so I dont know what affects what HP restore doesnt work correctly as far as I know, Attack skill same thing, thats what I got told from player who play as DL's And in general seems I just have to leave my char to gather jewel etc and come back to buy things from others, not really fun gameplay to be honest, Maybe Im doing something wrong or I dont know the right approach ?
  19. @Arturs I read your post and that exactly proves my point, My own success rate is not 50% when creating errtel for example, thats first of all, Secondly this server seems like let the top 10 farm and kill and others just get bored until they quit, as well the more strong players farm and they do only farming the less likely someone new has chance to craft or do anything matter of fact. You maybe have 250 ppl online but most of them ar 2nd,3rd,4th etc chars of top 10 farming and then they craft ton of times so my 1 craft a week when I get my stuff is Less likely to succeed There is huge problem with this whole crafting system and % of success, At the moment for me as new player I cant kill goldens because high level players with best possible sets kill me, I cant make wings 3rd to even difference at least a little bit because I don't have set to farm anything, and everything comes back to new players can enjoy this server at all, if this keeps going - pvp is boring because we get killed straight away And I'm not complaining I'm giving you feedback there is problem on server if you are new player - if this is pvp server I should have possibility in PVP but i don't, cant craft cant farm and cant compete at the end of the day And I'm sure also for high res players it soon will become boring that there is nothing to do except make new chars and lvl them up with best gear with no one to even give opposition to them Either system should be individual for each player so we can level up and craft individually so if I do something 10 times i know for sure the result wnt be 0
  20. @Arturs Didn't receive my lottery coin! Hope this get resolved fast!
  21. No my math is right, that's the point! BC ticket is 80% success rate so I shouldn't get ticket 20 out of a 100 times, If I do it 100 times and succeed only 40 out of that 100 times success rate is 40% I'm saying that should be self corrected in so that math would be correct, You are talking about random probability , they say coin toss is 50/50 but its not ! If I throw coin 10 times and land heads 9 out of 10 my success rate for heads is 90%! That might change the more I throw but then that means Its Random ! There is no precise chance for it ! Then it should state its random! Again for those who are uneducated! Success rate means that the number is previously measured and stands as fact for past actions! Meaning If success rate is 80% then form next 100 tries you will have 80 successful tries and 20 unsuccessful tries with 100% accuracy ! That's what success rate means! It tells you what is already known ! Not possibility of what will happen ! Meaning if success rate is even 50% I should get even results on some pre defined scale of actions ! So once again @Arturs guys if you cant figure out formulas or calculations get help do tests but at the moment statements are inaccurate you have all your crafting under random luck, that's not tested and states numbers that wont happen!
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