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molten

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Posts posted by molten


  1. It seems like you have concerns about the mastery set being overpowered on the offensive end. If this is true, then removing yellow option won't do anything except remove their defense. However, making that decision won't affect their damage in any form. Do you have an alternate solution? 


  2. Set bonus is actually a good thing. It closes the gap between excellent, socket, and set items. You should take a look at the formula, it's not bad. But, the admin did say the formula could be changed if it's too overpowered. 

    Also, if it's only the mastery sets where the classes you mentioned are skyrocketing their damage, then what needs to be changed is the mastery set, not the character. If you alter the character, then anyone not using a mastery set becomes much weaker. What do you think about lowering the ancient options on mastery sets? 


  3. @Arturs Vesna

     I'm not stating that the features should be abolished, but revamped. In the end, players get strong for PVP. However, you are allowing an option where users can literally pay for extra damage and defense. People want to balance PVP as much as possible, but this option furthers the divide. Also, it's not like this is the only advantage VIP users receive. There is plenty, and what I'm suggesting is that the buffs not apply to PVP. Simply because our server's PVP buff is not as bad as other servers does not mean it's a positive thing. If there is a fear that doing this will lower the desire for VIP, then surely you can replace it with another feature. Is this not reasonable? 

     

    As for deciding to not remove the upgrade option on the website, can something be implemented to circulate those bonuses spent back into the market? 


  4. 1. I'm not sure if this applies, but I see that the VIP service offers an additional 10% in both damage and defense. Benefits of a VIP account should not include anything PVP related. All this does is further imbalance the system. IF this feature is to stand, it would be wise to only offer that advantage in PVE only. 

    2. Can we lower the stun rate for ice walkers? They can stun lock so hard. 

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  5. 3 hours ago, Oscarccn said:

    We need to make the flow of bonuses better on market, i propose that we need to erase the option "Upgrade item" beacuse this options take all bons from server, if u erase tihs option, everonye (doners and no doners players) has a chance to obtain bonuses selling items on market, tocas (Now tocas will be the most bought item beacuse now u will need it to upgrade your most important sets weapson wings, not only for web, using only 1 spare,. Also, everyone will buy items "Spares" in case u lost some items trying to make it +15, so everyone will buy tocas from the diferent players, from this way everyone has a chance to get bonuses and use it to buy and sell other items, maybe wings, zen, jewels, etc.

    image.png.23b75d8a8371fff304a00743a96a033c.png

    I like this idea, but it feels unfair to those who haven't already upgraded their gear to +15. Alternate suggestion: anytime a player uses a web service that costs bonuses, the portion goes into a weekly lottery pool that costs X amount of bonuses to enter. Of course, there will be a check for multiple accounts entering so there's no fraud. One player could win, or even up to 3, with descending reward amounts. This guarantees that the bonuses are circulated back into the market. Thoughts? 


  6. I would have agreed with you but 380 PVP sets were released before socket sets, but they're supposed to be the hardest items to get in the game? Following your logic, it's outdated. 380 PVP sets are not even the best, including the pink option. When fully completed, socket sets are, by far, the best defensive sets you can get. 


  7. @Arturs Vesna It seems players are concerned. It might be a good idea to do a recalculation of what the zen price could be, taking everything said here into account. But, if it appears fair to you, then it is what it is. 

    @stocker players can get get bonuses by doing many other things than just donating. Beasty is simply pointing out that zen is more inflated than ruud, and that in essence, may make the socket system a bit too easy. 

    What's wrong with you? You can never stick to the topic that you post. If anyone disagrees, all you do is make it personal and attack the other person instead of remaining relevant. And then you wonder why people are so hostile to you. 

     

    • Like 1

  8. 23 minutes ago, Beasty said:

    Why spheres so cheap when errtel upgrade crystals cost 75kk? How is that fair? You need a lot more errtel upgrade crystals than spheres, it should be at least 250kk for sphere then if one crystal costs 75kk... People are already selling 10bon per 1kkk, it's way too easy to get sockets then and it looses point...

    Please don't make this system easy as you did with fenrirs, it's way more interesting when it's hard to get something... Either leave it as it is or minimum price for sphere should be 250kk

    Taking this into consideration, a more appropriate alternative is to accept the original suggestion, which is to lower the ruud cost. Zen is much easier to obtain, so a higher price tag remains a choice as well. 

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  9. 4 hours ago, Guest sanii said:

    what do we give these values according to? i dont understand the chaos machine in the game.

    Example: There is an 80% success rate. The system would roll one random number from 1-100. If the number is 80 and under, the combination succeeds. If the number rolled is in between 81-100, then you fail. Success rate=80/100=80%. Fail rate=20/100=20%. 


  10. I already quoted the admin's response to this suggestion so this can be closed now. 

    Also, do you not understand that the changes you want would make my MG stronger? There goes the whole point of your last comment. 

    You know, for a person who doesn't want to hear other opinions, you sure like to put yours everywhere. 


  11. Take your own advice. You love to make assumptions and you're wrong, again. I play an MG. If you maintain an aggressive suggestion, you're going to get aggressive criticism. If you're going to give it out, be prepared to take it. And you want the admin's view on it? Okay here you go. 

     


  12. You're missing the point. Those items and any items from that same tier are not overflowing the market, the point you were trying so hard to make. Each set still maintains their inherent value because they rarely drop on their own accord. Golden invasions, the most common place to get exc items like that, are set. You're reaching. None of the items you mentioned are worthless. 


  13. I see what you're saying but personal customization of stats is a part of this server. It allows for variability. Otherwise, every player will be built the same, and differences will be only in gear choice. That sounds boring. The players will be testing subjects regardless of ANY decision. Also, the strength stat, even for energy or agility based classes, still has an impact on attack success rates and some damage. 

    You want the ability to max out stats, and the ability to double the points in the master skill tree. So you want every character to have the same build? That's what would happen. 

    Even if every character had the same stats, the 3 classes you mentioned (SM, DL, SN) become the weakest of the group. Then balancing has to happen again and it is an unending cycle. It's not worth it to do it. 

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