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molten

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Everything posted by molten

  1. The options will stay, 100%. The only things reset is the item level and (I think) the JOL option.
  2. molten

    DK bug

    It seems like set bonus, which is the root cause of these issues, will be temporarily disabled until it can be fixed.
  3. Zaikuren: 11-13 5-21 3-29 8-24 22-26 16-20 7-17 18-25 23-36 14-19
  4. Zaikuren a1 - b1 - c1 - d1 - d2 - e2 - f2 - f3 - f4 - e4 - e5 - f5 - f6
  5. GTOP100.com's voting link is broken. It literally takes me to gtop100.com, rather than the link to where I can vote for this server. In addition, when I search for our server it doesn't come up on the rankings.
  6. molten

    Mastery Sets

    It seems like you have concerns about the mastery set being overpowered on the offensive end. If this is true, then removing yellow option won't do anything except remove their defense. However, making that decision won't affect their damage in any form. Do you have an alternate solution?
  7. molten

    Mastery Sets

    Set bonus is actually a good thing. It closes the gap between excellent, socket, and set items. You should take a look at the formula, it's not bad. But, the admin did say the formula could be changed if it's too overpowered. Also, if it's only the mastery sets where the classes you mentioned are skyrocketing their damage, then what needs to be changed is the mastery set, not the character. If you alter the character, then anyone not using a mastery set becomes much weaker. What do you think about lowering the ancient options on mastery sets?
  8. If you have a ss, please provide it for reference. I saw that sphinx gloves don't display their attack speed but can you confirm if it's not applied as well?
  9. molten

    ingame quest

    You will be rewarded when the admin gives out the bonuses. It takes a few days sometimes.
  10. @Arturs Vesna I'm not stating that the features should be abolished, but revamped. In the end, players get strong for PVP. However, you are allowing an option where users can literally pay for extra damage and defense. People want to balance PVP as much as possible, but this option furthers the divide. Also, it's not like this is the only advantage VIP users receive. There is plenty, and what I'm suggesting is that the buffs not apply to PVP. Simply because our server's PVP buff is not as bad as other servers does not mean it's a positive thing. If there is a fear that doing this will lower the desire for VIP, then surely you can replace it with another feature. Is this not reasonable? As for deciding to not remove the upgrade option on the website, can something be implemented to circulate those bonuses spent back into the market?
  11. molten

    Empty Spheres

    Yes, precisely. It's not right that it's made that way. Socket sets should be harder to complete than 380 sets. So you agree that we need a rework here, for both kinds of sets.
  12. 1. I'm not sure if this applies, but I see that the VIP service offers an additional 10% in both damage and defense. Benefits of a VIP account should not include anything PVP related. All this does is further imbalance the system. IF this feature is to stand, it would be wise to only offer that advantage in PVE only. 2. Can we lower the stun rate for ice walkers? They can stun lock so hard.
  13. I like this idea, but it feels unfair to those who haven't already upgraded their gear to +15. Alternate suggestion: anytime a player uses a web service that costs bonuses, the portion goes into a weekly lottery pool that costs X amount of bonuses to enter. Of course, there will be a check for multiple accounts entering so there's no fraud. One player could win, or even up to 3, with descending reward amounts. This guarantees that the bonuses are circulated back into the market. Thoughts?
  14. molten

    Empty Spheres

    I would have agreed with you but 380 PVP sets were released before socket sets, but they're supposed to be the hardest items to get in the game? Following your logic, it's outdated. 380 PVP sets are not even the best, including the pink option. When fully completed, socket sets are, by far, the best defensive sets you can get.
  15. molten

    Empty Spheres

    @Arturs Vesna It seems players are concerned. It might be a good idea to do a recalculation of what the zen price could be, taking everything said here into account. But, if it appears fair to you, then it is what it is. @stocker players can get get bonuses by doing many other things than just donating. Beasty is simply pointing out that zen is more inflated than ruud, and that in essence, may make the socket system a bit too easy. What's wrong with you? You can never stick to the topic that you post. If anyone disagrees, all you do is make it personal and attack the other person instead of remaining relevant. And then you wonder why people are so hostile to you.
  16. molten

    Empty Spheres

    Taking this into consideration, a more appropriate alternative is to accept the original suggestion, which is to lower the ruud cost. Zen is much easier to obtain, so a higher price tag remains a choice as well.
  17. molten

    Client Disconnect

    If it's your first time downloading the game, it will tend to happen a few times. Keep reloading the client until it quits disconnecting. The issue will stop after that.
  18. If it's not topg.org, the other voting websites take a few minutes.
  19. You can't know. It's chance based, it's luck. High risk=high reward.
  20. Example: There is an 80% success rate. The system would roll one random number from 1-100. If the number is 80 and under, the combination succeeds. If the number rolled is in between 81-100, then you fail. Success rate=80/100=80%. Fail rate=20/100=20%.
  21. molten

    3rd skill tree

    I already quoted the admin's response to this suggestion so this can be closed now. Also, do you not understand that the changes you want would make my MG stronger? There goes the whole point of your last comment. You know, for a person who doesn't want to hear other opinions, you sure like to put yours everywhere.
  22. molten

    3rd skill tree

    Take your own advice. You love to make assumptions and you're wrong, again. I play an MG. If you maintain an aggressive suggestion, you're going to get aggressive criticism. If you're going to give it out, be prepared to take it. And you want the admin's view on it? Okay here you go.
  23. You're missing the point. Those items and any items from that same tier are not overflowing the market, the point you were trying so hard to make. Each set still maintains their inherent value because they rarely drop on their own accord. Golden invasions, the most common place to get exc items like that, are set. You're reaching. None of the items you mentioned are worthless.
  24. molten

    3rd skill tree

    I see what you're saying but personal customization of stats is a part of this server. It allows for variability. Otherwise, every player will be built the same, and differences will be only in gear choice. That sounds boring. The players will be testing subjects regardless of ANY decision. Also, the strength stat, even for energy or agility based classes, still has an impact on attack success rates and some damage. You want the ability to max out stats, and the ability to double the points in the master skill tree. So you want every character to have the same build? That's what would happen. Even if every character had the same stats, the 3 classes you mentioned (SM, DL, SN) become the weakest of the group. Then balancing has to happen again and it is an unending cycle. It's not worth it to do it.
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