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Arturs

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Arturs last won the day on April 22

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About Arturs

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    Shinji Ikari of the MUX Legend ❄
  • Birthday 02/05/1992

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  1. I won't answer. Better answers will be from guys with mastery sets, which will say, that mastery sets are worse than excellent ones.
  2. Not all suggestions should be approved, in case not - my goal is to respond with details, why not.
  3. Done & fixed. Please check!
  4. I understand your point. But there should be a golden middle. Some guys can't spend time in a game, someone can spend a full day. Guys who spend more time in the game should receive an advantage. They spend their time making themselves stronger and more able to farm jewels and other stuff. If you can't afford to spend too much time - donate. Buy jewels from the x-shop or web market from other players. If you can't donate or spend more time in-game, then obviously, you won't catch other players in a short time. Otherwise, what the point will be to spend time or donate to other players, if someone who spends 1-2 hours will be on the same level, as other ones? About jewels in general (same with zen) - there always will be only 2 sides. "We don't have jewels/zen, please increase drop" & "I have full vault of jewel/zen make it more valuable, this is good for economic". Everyone wants to have a full vault of valuable items, but in the same moment have frustration, when need to find extra soul to upgrade item.
  5. No, 8 excellent set tiers and 8 mastery set tiers, there no need more. It's too much. It's actually on easy servers where you can buy tocas and ruud from x-shop, but not here
  6. Yes, all smelted items will be transferred.
  7. Arturs

    Offlevel

    I think the next step will be - to disable of picking up zen in off-level mode. There is always an issue with this, also another window for the zen farmers. So mentally need to prepare for it.
  8. When you receive damage: 1) Work defence 2) Absorb from buffs and wings 3) Absorb from pets and buff like mana shield 4) Damage decrease options So for example, your opponent has 50k clear damage. You have 20k defense, 50% abs from wings, golden Fenrir and DD 50% 1) 50000 - 20000 = 30000 2) 30000 - 50% = 15000 3) 15000 - 5% = 14250 4) 14250 - 50% = 7125 5) PvP dividers. If it's 100% - will be 7125. If it's 7.5% - will be 7659 Raw, but an example of how it works. Why does it work like that? Why did they split it? I don't know, but this is how it always worked. Defensive skill. I think you mean PvP options? This is a PvP extra defense. For example, i took DK vs SL without PvP options (set+15) - 10238 damage. With PvP options - 9937. It's about 3% extra damage decrease (+extra HP) About SD recovery rate - yes, how much SD recovery will work. About the defense formula - I've posted it above. It's a raw example. About damage - it's much harder. There isn't any specific formula, it's a combination of different factors.
  9. [OptionLimit] ;----------------------------------------------------------------------------------------------~~~~~~ ;-- Defines maximum success rate to achieve Excellent Damage, percentage (1-100) ;----------------------------------------------------------------------------------------------~~~~~~ MaxExcellentDamageRate = 50 ;----------------------------------------------------------------------------------------------~~~~~~ ;-- Defines maximum success rate to achieve Critical Damage, percentage (1-100) ;----------------------------------------------------------------------------------------------~~~~~~ MaxCriticalDamageRate = 75 ;----------------------------------------------------------------------------------------------~~~~~~ ;-- Defines maximum success rate of Damage Decrease to achieve, percentage (1-100) ;----------------------------------------------------------------------------------------------~~~~~~ MaxDamageDecreaseRate = 60 ;----------------------------------------------------------------------------------------------~~~~~~ ;-- Defines maximum success rate of Damage Reflect to achieve, percentage (1-100) ;----------------------------------------------------------------------------------------------~~~~~~ MaxDamageReflectRate = 40
  10. Будет исправлено в следующем патче.
  11. We have stats about chaos goblin success rate. Don't see any issues there.
  12. Arturs

    vip

    VIP arena will be reworked, it's already in the process.
  13. Killing from afk - not so easy. I would say, that it can be harder than in PvP. 1) Auto HP using 2) Receiving SD&HP from master skill tree and options. A bit SD restore = he restores his HP 3) Character always moving, and appears pet, it's much more harder to focus. 4) Character doesn't attack you - not losing SD and HP from reflect
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