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Server maintenance

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Gifts for old and new players on the occasion of the transition to the new season and the biggest update?):good:

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6 hours ago, RHCP said:

Gifts for old and new players on the occasion of the transition to the new season and the biggest update?):good:

how bout more nerf for u guys so we new comers can kill better ? :JerryEeeh:

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3 hours ago, zpepiroth said:

how bout more nerf for u guys so we new comers can kill better ? :JerryEeeh:

you're not "newcomer" anymore :illuminati:

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On 3/26/2024 at 5:26 AM, Arturs said:

March 28th at 13:00 server maintenance will be conducted. Gaming worlds will be unavailable for ~4 hours.
Our servers will migrate to the Season 19 version. 

Detailed information about changes and the new game client will be uploaded during the maintenance.

I am hoping for DLs rebalance.. I wish to see this through..

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17 minutes ago, BAD said:

I am hoping for DLs rebalance.. I wish to see this through..

yes, i hope DL will get some power boost:kat:


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1 hour ago, Positive said:

yes, i hope DL will get some power boost:kat:

There won't be something like "buffed" or "nerfed" classes. It's a completely new balance from zero, with different formulas, options e.t.c. 
There won't be as before when some classes have 100% damage against others, but the second class has 250% damage because of the lack of damage or "too tanky" class. 

All work on items/options/buffs and other staff gives us the opportunity to see the "100% damage" class vs "100% damage" class by default, and from my point of view, even just 100% for all classes are much better than what i saw before. Extra damage in PvP exists, to make PvP experience more "variable" 

The news will be updated in about 1-2 hours, so you can investigate changes before the server will be online. 

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34 minutes ago, Arturs said:

There won't be something like "buffed" or "nerfed" classes. It's a completely new balance from zero, with different formulas, options e.t.c. 
There won't be as before when some classes have 100% damage against others, but the second class has 250% damage because of the lack of damage or "too tanky" class. 

All work on items/options/buffs and other staff gives us the opportunity to see the "100% damage" class vs "100% damage" class by default, and from my point of view, even just 100% for all classes are much better than what i saw before. Extra damage in PvP exists, to make PvP experience more "variable" 

The news will be updated in about 1-2 hours, so you can investigate changes before the server will be online. 

Gonna grab popcorn before launching :shockot:


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Update:

Gaming worlds will be unavailable for ~2 hours.


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Please run your launcher to receive auto-update and see all in-game changes.
If you have a problem with the launcher, please use Patcher to upgrade the client manually.

Fixes:
Toca/etoca bundle 
Some gates have wrong level
Game freeze at some places in Dungeon
Legends arena old wall
Errtels can burn until level +7
Elena ticket cannot be stored in vault
MUUN Toy robot has wrong information
Poison arrow low damage
Non-ML Oversting wrong damage 
Old drop from Bali and Soldier
Fixed Obsidian skill, which activates over and over again
Socket items which missed from mammoth and Priest James on Prime and Sega server
Monsters now have a different HP amount. Especially high-end ones and bosses.

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