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Positive

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Posts posted by Positive


  1. 3 minutes ago, Arturs said:

    1) Webzen made changes.
    2) IGCN repeat it in the same way.
    3) IGCN gave only the option, of how many spirit stones the player will receive, nothing more. 

    will be possible to get new configs for that in the future? its so stupid :kat: 

    i mean from one side its easier to make +9+16add insted of +11+16add but second one usually gave more stones (5-6)


  2. 1 hour ago, Arturs said:

    Webzen has changed this system and chaos machine craft. Now i can configure only 1 thing - how many stones you will receive when put items +9+16 or higher. 

    how webzen can change that if mechanichs of making "aftermarket" server files like IGCN and others is by taking Webzen original game client and adjusting server side where you can do literally everyrthing?


  3. 1 minute ago, RHCP said:

    Так же хотел обратить внимание, что арт попытке сделать gss (greater spirit stone) что бы я не поставил туда пишется -0 . Это и есть статическое число камней?))

    Visual bug. Item need to be +9+16add at least, you will see in goblin window zero but it will craft some of them sure.

    • Like 1

  4. 2 minutes ago, juiby said:

    Ofc :D

    Well for example, if i have a empty pentagram, i do the same damage, as i have an rank 5 ertel of anger in a penta.
    So the ertels dont matter. 
    i was wondering if in the future this becomes more relevant?

    btw YES! previously i had dmg from penta about 30-50k
    and now its:
    image.png.36428e47eb06e33da7ae3ec0ec7443e9.png

     

    image.png.621ebdc2fc005be444e5e960bc8eedc0.png


  5. 40 minutes ago, Arturs said:

     

    Can you please share screenshot of your muhelper settings, where is pick-up lines box?
    In s19 there is a new version of off-level.

    image.png.e96147c70d3b2d4a70853dd8134882bb.pngimage.png.063bf68789e02a44f746075aad277714.pngimage.png.d8ef043ad7d05826611c529a1f2cef80.pngimage.png.981100719035d3f0e904d5d75ee8d7b2.png

     

     

    but i dont understand .... in offlevel system should not allow use this list for pick up items. always was like on offlevel helper allows to pick up zen and jewels only


  6. 34 minutes ago, Arturs said:

    There won't be something like "buffed" or "nerfed" classes. It's a completely new balance from zero, with different formulas, options e.t.c. 
    There won't be as before when some classes have 100% damage against others, but the second class has 250% damage because of the lack of damage or "too tanky" class. 

    All work on items/options/buffs and other staff gives us the opportunity to see the "100% damage" class vs "100% damage" class by default, and from my point of view, even just 100% for all classes are much better than what i saw before. Extra damage in PvP exists, to make PvP experience more "variable" 

    The news will be updated in about 1-2 hours, so you can investigate changes before the server will be online. 

    Gonna grab popcorn before launching :shockot:


  7. 3 hours ago, Arturs said:

    1. Checked the settings - there is 500.
    2. Okay i see. With the update, i will re-check the value of each tower and make some edits.
    3. Can you please record each problem? I need examples to check it by myself and make a bug report for the developers. 

    you can launch Arca on test server, join few acc and will see. 

    For example yesterday it was like: 
    On my screen I see mates standing still somewhere around tower but actually they were in circles. Elf focus shot, raining arrow dont deal dmg to tower. debenter mini-bosses during arca you see notifications on screen that someone killing them but in same time that person stands somewhere aside. and so on... there is many bugs with arca and last 2 months they are more and more.


  8. How does it feels to spent tons of money for maxing DL and get back average char? xD 

     

    Wait for new season with new balance, maybe something changes but basically DL on MUX server now is only support class without any ability to fight PvP. 

    • Sad 2

  9. 1 hour ago, Arturs said:

    Sega won't be merged with Prime. 
    When the time comes, Dragon players will decide, where they prefer to stay, Prime or Sega. But I think, Sega will be a better decision. 

    Obviously Dragon server is waaaaay to far behind Prime in characters build … Even after two months if we merge with Prime it will be disaster 😅 those who will be strongest on Dragon after merge with Prime they will suffer from average Prime alts 🤣

     

    Even going to Sega will be the same so I’m not really sure how would be better 🤔

    • Love 1

  10. Obviously new server players won’t play after merge on Prime and especially on Sega. Second one is completely dead .. need to figure out plan how to bring new life to both server without merging. Prime online now is approximately 400 chars and after merge with Dragon which have same online Prime won’t have 800.. not even close to that. I bet it will be few weeks 500-600 then back to 300-400 . That’s not good. I really hope @Arturs that new season will bring A LOT of new stuff to improve gameplay otherwise it’s never ending cycle of launching new server with online ~1k and after few weeks it drops to 500… then merge and all those people quit so “base” server have almost same online as before merge. 

    • Like 2

  11. 2 hours ago, zpepiroth said:

    u sure unlimited? cos some ppl have too much they cant even sell stuff for zen

     

    this limit usually average player can't reach :D we got lucky with that zen muun payback ^^


  12. 5 hours ago, sniper80 said:

    При переходе на 19 сезон будет полный вайп?

    На этом сервере нету вайпов. При переходе на новый сезон всё сохранится, а когда какой-то из серверов становится менее активным, его соединяют с одним из основных х100 либо х5000. При этих манипуляциях все персонажи и вещи сохраняются. Более детальные инструкции объявляют задолго до планируемого слияния. 

    • Like 1

  13. 3 hours ago, Arturs said:

    A few weeks ago i've already moved Loren deep event schedule. Now it starts before CS. 

    Is it possible to reset mobs when event lasts ? Because they are not killed all before CS and it’s annoying. Or better move event after siege what would be much better imo 

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