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Demolus

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Everything posted by Demolus

  1. Day like everyday on server πŸ˜„ Day without insults is a lost day πŸ˜‚
  2. That's very cool. It will add a little bit of value to these events. Maybe as proposal: adding drops to Statues in Imperial Fortres and maybe a random amount from 1-10 from the boss each day. On Sunday from the last boss, any chance to drop 1-200 stones? Weekly Consistency Reward. It would almost be like a weekly ranking reward. In Blood Castle 1% chance to drop Chaos Soul from each mob? And Devil Square respawn a certain amount of these new Chaos Rabits in the last 3 minutes at random locations - not only on spots. To make it harder, multiplied by the number of participating players. Just ideas. It looks logical. Although, personally, I would give up adding it to low locations. And only to those "Dead Maps". Low locations have a lot of events. Kanturu offers gemstones Crywolf - Fenrir Scortched - a horse Red Icarus - Achivments And I am a fan of non-standard hours. So not at a specific time, but, for example, every 7 hours. And I have one more question and a proposal. Regulation of the language /post to English. And applying a cooldown to /post for example one post every 60 seconds. A really big request. I think from most players.πŸ₯ΊπŸ™
  3. @Arturs How about making some changes in Blood Castle? At this point, this event is all about getting in and closing the event as quickly as possible. Can u add some Chaos Soul drops from regular mobs here, or create a Top Ranking based on points and not just participation? So that the players use the entire time of the event, not just the first 2 minutes. Maybe also upgrade Imperial Forrtrest? Souls as drop from Statues? And I think it would be a good idea to increase the amount of lottery stones from 200 to 300 after making these changes. Chaos Soules were definitely needed, it increase the dynamics of the game and are motivating. As an addition to the drops in various events, it will activate players. But don't make TOCA worthless, that everyone will be running Tier 1 +15 sets. So I would add more Chaos Souls in the drop, but increased the required amount for the lottery. You can now make several draws a day.
  4. Not as much as Strange Rabbits - it would be too much. Speaking of Strange Rabits, I meant more to show what kind of event I mean. I just think it would be a good idea to activate the server. Additionally, there would be no dominance of stronger players. The monsters should be in large numbers but with a small drop. So that anyone can kill. And simply the stronger one will kill more of them in less time. There will be no monopoly like Bloody Orc, for example. And I think it can be at 3 of 9 maps at the same time, for example. But without notification on which ones. It will fore to searching more. Alternatively, you could make these mobs stronger on any higher map, but with more drop. Or add a golden version that would appear in Golden Invasions and give you some multiplied quantity.
  5. Only first few master levels. Let me add a few of my ideas. On low tier maps we have gold invasion, card decks, gold rabbits, strange rabbits, Wizard invasion, red dragon - and much more. So i suggest to give more life into high level locations. Maybe it's better to add mini boss raids to higher locations? Create a monster like the Golden Rabits that would invade the maps between Acheron and Kubera Mine in large numbers (Like Strange Rabbits) several times a day. Additionally, it could appear in random places from time to time (such as Golden Rabbits) This would force players to play more actively. Due to the size of the maps, it also gave chances to weaker players. It would also remove the importance of bots. Because, for example, from active play during raids, you can get 200-400 stones. And from bots, for example, 20-30. Additionally, to increase the importance and profitability of the VIP for the server and profitability for the player - I would respawn this monster every 15 minutes on each spot in the VIP arena. It will definitely encourage players to buy a VIP, but again, it shouldn't cause a big imbalance.
  6. Demolus

    Pandora Pick

    Is everything ok with the % chance when mining with a Pandora Pick? I don't think I've had so many Faili in a row before
  7. @Devil- I follow your posts regularly and I must admit you are here the hope of the server: D Unfortunately, I ended the game like most of the Magic x1000 players. But I'd love to give you a list of players you should be pissing. And I will go to Prime to see how they are destroyed: D However, you can see that was the problem. You would help with the quest as that fuels a positive game and awakens the server. Unfortunately, the Magic x1000 was different. One guild made a monopoly and there was no chance of killing the boss. This stopped the development of the entire server. Some players like me for example: D They decided not to even buy items from this guild, just to keep them from enjoying it. They had a perfectly functioning system. The entire guild has sponsored one best player. Which made him have the entire server in one hit. He was standing as a bodyguard and the whole guild was attacking the boss. Nobody had a chance to even see what the boss looks like. His biggest opponents on the server were at the level of the blue eye weapon and the Holly Angel set, when he already had the Staff Kanade and the Brilliant +15 set plus 4lv wings. I think you understand why there was such a power difference. In addition, their way of playing was hardcore. They didn't let go of one boss. I remember once there was an event done by Gm in the game. They even forced the GM to change the time of the event because it clashed with the time when the medusa appeared. You feel it ^^
  8. Please, make sure you consider this problem. I suggest you increase the price of everything - like crafting and upgrades for bons. But also increasing the number of bons on the server. Why am I writing about it. Theoretically, there are a lot of bons. But the minimum price for items is 6 bons. For this price, I had quite good items on display, but due to the problem with getting bons, no one was buying. Honestly speaking, I don't quite understand the bons problem myself. On the one hand, you are listing a very good item for almost free and no one will buy it. On the other hand, someone is listing the item for 6,000 bons. I honestly don't know if anyone was buying it. There is some disproportion here. I still suggest increasing the "multiplier" of the market. Let's increase all x10 prices, but add some independent way of getting them. One that will allow new players to have more bons. And one that will allow top players to have even more. Maybe bons from every mini boss? Or for attending InGame Events? My point is for the new player to be able to get bons. Not only with vote and resets. Because you can get 6 bons with a vote. If I list a great item for 20 bons, he won't buy it. Because for him it is 3 days of Vote. And there is basically no way to get them in any other way. When it comes to farms and bots. This is the main problem that needs to be solved. Check out the top guilds list. 80% of these guilds are guilds made up of bots only. In addition, they are as impertinent as possible. A guild named Bot - and 30 members named Zen .... -.- '' Here I have a new idea, although I do not know if it is feasible from the programmer's point of view. Let's add a limitation on the number of clients -2. I know it won't help because VirtualBox can be started. But - Running the Virtualny system puts a lot of strain on the computer. Even if someone launches 4 clients, I think it will be max. And now !!! If a player is going to take part in a guild quest, he has to spend% of his time online πŸ™‚ So let's say a week has 168 hours. On average, a player spends 3 hours a day. If a character wants to take part in a guild quest, he must complete the minimum quest level and be online for 20 hours. It will not be possible to set up 30 accounts, because it would require running 3-4 computers. Unfortunately, you're right. Players fucked up a bit here. In the beginning there was a possibility of competition, but 2 guilds left the game due to some misunderstandings. Two that had a chance to resist. We have to admit to the Vn that they had great tactics here, which is why they took over the server so easily. However, a way has to be found to avoid this in the future. The entire guild gave everything possible to one player. What is it doing? When normal players slowly collect level 1 wings, this one player already has 2 level +15 wings. Regular players are just starting to kill Golden Dragons, Vn is already killing ruud Snakes in Vulcanus. In this way, they took over the entire server and created a monopoly for themselves. Since that one player was already indestructible, he took over all the bosses. And then it went downhill. That is why I suggest changing the boss hours to those that will not always suit everyone. Then remove SuperLoterry. Even if FO weapons from the lottery coin are there, but they are not aimed at the character, it will force the market to work more. As you wrote, if I play SM and I get a sword for BK. I have to sell it or trade it for something for SM. This will cause movements in the market and will not make one person indestructible at once. About OFF-LEVEL. THIS IS POSSIBLE !!! I am currently playing on a server where MuHelper is working during Off-Level. I don't know how it looks technically from developer view, but it works there. I suggest pressing the developer to the wall πŸ˜„ It woiuld be Game Changer for us and You also πŸ˜‰ Honestly? I have to say it's a bad idea. This should be changed completely contrary to what you wrote. Lt and Aida are one of the basic maps for beginners. However, now are excluded from use because they are Non-PvP and there are able to farm characters with 0 rr. The whole farm used to gather right here. In addition, preventing beginners from exp in these very important locations. Even now, when you enter the server, ALL spots in Lt7 are taken. On the other hand, deep dungeon is a place where only a character with a good set can start farming. I wouldn't count on any bots here. That's why this place didn't bother anyone as Non-PvP. On the contrary. After making a round and killing all Vn, it was worth hiding here to annoy the opponent: D For the server to be long-lasting, you need to take care of new players, and Lost Tower, Devias, Atlans and Aida are the key to success. How do you see the idea of changing the boss spawn times to less regular ones? You can even introduce something like that in Ferea. Completely random spawn time.
  9. Hello, After all, some meaningful information. So the administration has finally noticed the problems of daily players? I have some question and suggestions. Is there any approximate date for the changes and the opening of a new server? Do you know what the exp will be? Will anything be changed in the bons system? At the moment, the entire money system on the server is based on bons. In addition, their problem in winning results in low market liquidity. I propose to increase the total amount of bons and increase the chances of getting them - higher inflation should cause bigger movements in the market. Maybe more way to win bons? Bons for Devil Squarwe and Blood Castle? Maybe an exchange of Zen for Bons? - But first, fix the Farm problems. Some Daily events for bons - kill 500 spiders? Easy for everybody, but give more fun and speed up market and game. Will there be any changes to the rewarding system for the best players? As we know now, one guild took the entire map of Asha Aida and did not allow other players to participate in it. Will there be a more independent system, equal for all players? Will bosses be removed from the quest list? A large proportion of players got stuck on quests with main bosses, because unfortunately a better organized guild made it impossible to complete this quest. It was quite annoying as it was possible to do the quest once or twice a day. So each failed attempt ended in waiting for the next day. WILL THERE BE A CHANGE IN BOSS ?! - For me, one of the biggest pains of the server was the defined time of boss raids. Additionally, ideally suited to the needs of Asian players. I guess the server is aimed more at European players? What solution do I see here? - All bosses spawning after certain number of hours after being killed - BUT at more non-standard hours. So - not every 24 or 12 or 6 hours. For example, every 3 or 7 or 13. What will that change? One respawn will be perfectly matched to the American time, but the next one will be better suited to Chinese time, and the next one will be better suited to another time zone. Will Super Coin Lottery stay? - it is probably one of the main sources of income for the server, but I believe it is the largest Pay2Win. I think most players will agree with that. This system should be changed or preferably removed. DONATE - I know the removal of Super Lottery is a big hit to server finances. However, I think it can be solved differently. Instead of forcing players to spend large amounts of money at a time to win a Super Lottery, it's better to offer them a system that they want to fund on a regular. I think that a better developed VIP system would work great here. A gambling-free way. And big, regular income for server. First, a much more extensive VIP arena. Second, the introduction of visual rewards / achivments for donate. - e.g. for reaching some donate point some visual change (Dragon to Red Dragon etc. Visual Reward, not Pay2Win) Third, the introduction of a boss invasion in the VIP Arena. I don't mean Lord Ferea, just some lower-class bosses. This will allow VIP players to progress more easily, but to some extent which will not make them immortal. So, for example, Gold Invasion, undine, etc. Fourth and probably the most important - introduction of OFF-Level for all players, but for VIP players - Vip-Level. This would mean Off-Level, during which the Mu Helper works. I think this is a way to multiply the amount of VIPs and income, and at the same time it will increase the balance. The last thing I would like to change is the PvP system. It is a difficult topic because it has many advantages and disadvantages. MuX is supposed to be more of a PvP server. I propose to delete all Non-pvp maps then. This will reduce the amount of Bots and Farms that destroy the current Magic server. Since most of the farms were in non-pvp locations. It is logical. Additionally, I would increase the cost of PK Clear, depending on the location where PK happened. So, for example, killing bots in Lost Tower will not cost us much. But killing players non-stop in Red Icarus or Crywolf will be painful for the wallet. I hope, administrations will take it seriously this time. Mux have very nice and unique seetup, but need much changes..
  10. Most who have left are unlikely to come back this season. They are waiting for the reopening of a new server. But first the problems that occurred with Magic must be solved. The problem is that some players met on other servers and it is not known if they will want to leave those and come back here on new season.
  11. As I said, 2 months life for a mu server is extremely short. Especially when almost 1000 people played at the beginning, and now we have 150. 3 bots each are turned on. So a total of 50 people on the server. Even if everyone had 5 bots at the beginning, that's still 400% more players. From the first days it was said that the Vietnamese are raping the server. This already discouraged new players from playing. On the way to Lost Tower, every spot is still besieged by bots. If someone thinks that everything on the server is ok, it's just ... maybe blind?
  12. We don't play anymore. Like most players πŸ™‚
  13. This is a network of servers where the owners are admins on each other. If you do not like one of them, you will find a similar configuration and you will go to the other one: D Well done - you have to admit it was a great idea. Servers are geared towards Vietnamese mud huts that sell their accounts for $2 to donate πŸ˜„
  14. +1 (Edit post in wrong topic) But it must be admitted that this man is not entirely fit for his position. I've already experienced many strange situations with him.
  15. This is funnies post i ready today ^^ Ok, so if i with FO - FULL OPTION BLUE EYE STAFF can't even deal damage to vn and then i will find 50 another players who ALSO DEAL 0 DAMAGE TO THEM, will we kill him ? 20 miss per secon x 50 players is still ZERO. Maybe I was taught a different math πŸ™‚
  16. I have a great idea. Leave this server for Vn and set up a new server with vn IP blocking. They will be happy because they don't really care about competition, but about having everything at all costs. And the rest of the players will have a quiet enjoyable game. Everyone will win. Vn will donate and have all on their server Normal players will donate. And the server will stand and earn ^^ You want to make a new server anyway. It just fits perfectly. @ragnarous You say you can't buy anything here on the server. After all, my rabbit speaks better English than they do ^^ How do you want to discuss the transaction with them πŸ˜„?
  17. This is not a problem with the Vn people themselves. The fact that they are rude and mean is one thing. The fact that they are abusing the server is the second thing. The fact is that CayTien has planned the season very well. The problem is that the administration should watch over it so that the game makes sense. And here it no longer makes sense, because they have been allowed to become indestructible. In addition, the server settings pump them up even more. And they know well that they already have almost everything. If someone is slowly gaining what they are, he will eventually catch up with them. But because they know it, they don't allow other players to grow. They don't even release items outside of their guild. You are unable to buy top items. In order not to create a strong enemy for themselves, they just don't sell them. And they take all TOP places and have all top prizes. I would love to know the name of the server: D
  18. I have played Mu for many years, including castle battles (which basically doesn't work on this server anymore :)), so I know what PvP is all about. And that's what I like this game for. Constant fights in front of the main Safe Zone exits for spots and power. Unfortunately, it's not here. I don't see any point in further discussion. Arturs will come back and decide for himself what to do next. I'm just saying what the facts are, and if someone does not see it, he probably has no idea what is actually happening on the server or intentionally does not notice it πŸ˜‰ The only people who do not complain about the current state of affairs are Vn. Well, but I forgot that 300 people on the server are noobs who have been playing Mu for only 15 years. And these Vn are righteous, super good players πŸ™‚ In his posts, Arturs himself admitted that Vn "raped" the server's system - so because of this, I think we can end the conversation πŸ™‚ The fact is that the server has a great configuration, this is something new and it definitely cost a lot of work. It is a pity that 3 months after opening it is already collapsing - quite short life for a mu server (not suspicious?) Joining servers and reopening new ones won't help much here. I know that the server has to earn money to survive. But it's better to have 500 VIPs a month than one guild that pays $ 5K once and destroys the server.
  19. @-TheEnd- Firstly, you don't know what you are writing about, and secondly, you don't know how to write it in an understandable language. I will also end this conversation. And if someone thinks that Vn are not annoying and do not destroy the game for others, below I put a screenshot from a situation where the whole guild was standing only to prevent me from entering the spot. They didn't even kill me. They just stood there and laughed at blocking the entrance.
  20. It is not for me to judge, but in my opinion it is a bug and should be reported. I haven't seen anyone but iPhone doing this. So not a lot of people. If someone saw this bug and did not report it to the administration, he broke the regulations. But thanks for the information, I am already updating the report. 3.2. If you have found a new bug, report it immediately to administration on the forum.
  21. Do you even understand what I wrote? Do you play on Magic server? Your message is totally pointless. I don't even see any point in referring to it. Although what you say about the pentagram is total nonsense, I can say that to some extent this is what I am talking about. I play 24/7 and he'll have the best pentagram anyway, because I'll never kill the boss.
  22. Not the one who donates wins. Those who were first won. It's not a problem that they play a lot. Because I'm online all the time. I'm on TopOnline for a reason. Or even that they are in sync. The problem is that there was supposed to be a balance. And the whole server is timed, and it's a perfect match for Vietnam. Vn were the first who donated their accounts because they knew very well how this Mux setup works. As a result, it was impossible to compete with them for any bosses. Most of the events are set up so that it fits perfectly with the Vietnamese time. And those that appear after a certain number of hours are set by them anyway. The most unique items are dropped only by bosses. See at the market who sells rings, earrings, necklaces? Vn only. No one else has access to it. What is the effect of this? Even if, playing 24/7, I would make a Brilliant + 15 set and a Manticore + 15 weapon - I still have no chance against Vn. Why? Because they have unique items from their subordinate bosses. Note that I have the Blue Eye Staff Full Option weapon on my Soul Master. It is the last before the best weapon for my class. And what? Even if CayTien stay still, I can't deal any damage. He doesn't even have to use potions because I just don't do anything to him. I will also add that I have a VIP Bonus πŸ™‚ In addition, the server setup pumps the best players even more. Reward system for the best players. Of course, in each ranking, the first 10 places are occupied by Vn. You might as well move all bosses to their castle and give them full sets right away. I think it would be a better solution, because instead of disturbing ordinary players, they would be sitting in their lair. You say you don't want to hear the complaints of Vn anymore. If 200 people on the server complain about guilds consisting of about 5 players, is the problem in 200 people or those 5?
  23. 1. My nickname: Demolus 2. Game server: Magic x1000 3. Which rule clause was violated: 2.2. It is forbidden to use Speedhack, Hithack and other serious cheat programs. or 3.1. It is forbidden to use errors of the server (bugs). By error means any actions, that not provided by game-play and aimed to personal benefits. update: 3.2. If you have found a new bug, report it immediately to administration on the forum. 4. Nickname of offender: iphone13 https://muxlegend.com/en/index.php?page=info&act=getchar&name=iphone13&serv=server3 As you can see in the attached screenshots, iPhone13, I don't know how, but it killed me many times through the wall. I checked this location later and found no bugs there - i couldn't attack anybody, i couldn't even attack iPhone back. I suspect that he may be using prohibited softwar or found some unique bug. Previously, he explained and showed his guild mates this possibility. Unfortunately, I did not take screenshots of the conversation. However, in one of the photos you can see that BusCu is also trying to attack me through the wall. I don't know why, but he couldn't. So only iPhone13 can do it, and he do it over and over again. He gave no chance to defence. This is another situation where members of the HeroesVn guild constantly abuse the game. This is not the first questionable situation. iPhone killed me and other players several times before he was even visible on the map. It looks as if his skills have a much greater range and penetrate walls. The ability to attack the Soul Master while teleporting is also extremely interesting. As we well know, outside of Castle Siege, in order to attack the other player you have to select him for CP. It is impossible during the SM teleport. Therefore, I would also ask you to pay attention to this problem. https://files.fm/u/ey4vhedtu Regards Demolus
  24. @vuson2 U see on sceen some software o.O I don't. Maybe i'm blind.
  25. 1. My nickname: Demolus 2. Game server: Magic x1000 3. Which rule clause was violated: 3.1 - Using Bugs 4. Nickname of offender: ChinShu, GunCrusher https://muxlegend.com/en/index.php?page=info&act=getchar&name=GunCrusher&serv=server3 https://muxlegend.com/en/index.php?page=info&act=getchar&name=ChinShu&serv=server3 I would like to report two people who have repeatedly abused a bug. These were the last days before a new patch that corrected the bug. As you can see, it was not a one-off situation. ChinShu and Crusher have notoriously killed people in the "Safe Zone" for the benefit of their guild. They did not allow anyone to go out, even in the pvp zone, so that at least they could try to fight. This is due to the fact that from the beginning of the server their guild was the only one who stayed in Asha Aida all the time and gained the highest positions in the ranking. The bug was used repeatedly, for days on end, on all players - knowing full well it was a bug. Ignorantia legis non excusat This is not the first report on this abuse. They knew it was a bug and used it anyway. It can be expected that if they find any other bug, they will also take advantage of it. I remind you that this is not the only report on those players using this bug. Regards Demolus
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