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Double Damage on Sega not working!!

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On this week will be a patch, which fixed a descriptions of the ancient items options.
Brilliant set have 5% of double damage. Why 2 ancient items should give a 10% or 20% of double damage? Almost all double damage options isn't working for a while already. 


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then maybe just remove them from server ? what is point of them if options not working like they should ? people are spending bonuses not knowing about this thing.. just toget that double dmg... maybe give full description about server ? i know sever is about money money money.... but if we spend money on what we cant have , whats da points ? isnt this cheating ? 

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it should be replaced with something else that is actually useful. otherwise its misleading and makes people spend resources for no reason at all

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Here we have information about ancient sets. First post. 

Anyway, i can understand some disappointment from the players side. Almost all Double Damage options weren't available since the Magic server, we forgot about updating these options and descriptions before the start of the Sega. 
But it's for server balance and player purposes too. When the noob summoner will destroy you in a few hits, just only because he has a 20% of double damage in the ring and gloves, you won't be happy about this. Or owners of the sets like brilliant, who have 5% double damage, but some guys have a 10% just because of 2 items from Dungeon... 


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