mydwarfspo
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Content Count
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Joined
Posts posted by mydwarfspo
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pooh/dune
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A3 - B1 - C1 - D1 - D3 - D4 - D5 - H4 - H5 - H6
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pooh/Dune
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pooh/Dune
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1 час назад, Arturs сказал:There isn't a point to test it on full stats. I can test it on max reset and quest on this server.
Formula for skill is working on all resets, 0 or 100 - doesn't matter for server. And there is some classes, especially like DL and BK, they receive their maximum of damage only in the end.
Okay, for example, i can make the same damage for SM and DL on reset 25. But on reset 100 in this case, DL will one shooting almost all classes. To avoid that, DL have less damage in the middle.Anyway, i'm already make some changes on test server, and also now testing other classes. Till the Saturday will be changes.
And also will create topic, where will be explanation, why some classes receive less damage in the start/middle, or why some "default" skills have less damage. We make a lot of changes, and some players confused on that.In the end. I don't see a point to open server with default settings, like did most part of other servers. Where in the end SM will have 500k dps, DL 25kk dps, DK 2.5kkk hp and slayers Bat flock destroy anything with lags, and after 10 resets you can oneshoting Kubera mine monsters. Better to find interesting balance and have some new gameplay experience.
This is undoubtedly correct, but RIGHT NOW people cannot play well for their class with the expectation of a late game, and something must be done about it.
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the same in pvp
1 минуту назад, peekucis сказал:mires it would be nice if you stop posting and discrediting all other people reports.
currently i can confirm myself that phisical damage on mobs is veeeery bugged in higher maps, but magic damage characters can dps very easy. most likely phisical def on mosnters is 100x higher than it should be.
the same in pvp, and Energy Elf attack dmg - 0 profit for DL
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[Forum Event] Treasure Hunt ( X-mas edition )
in Forum Quests
Posted
pooh/dune
A1-A2-B2-C2-C3-D3-D4-E4--E5-F5-F6