Jump to content
MUX Legend Community
Sign in to follow this  
kshirogod

Characters -> Web Bonuses?

Recommended Posts

Exchange Your Characters for Bonuses: A New Option to Revitalize Game Servers


Main idea:
Good evening. In my opinion, a good suggestion would be to have the option to exchange characters for web bonuses at the end of a server's lifespan. This would mean that the longer players play, the more they would have. Of course, if someone wants more, there is always the option to donate. This would help alleviate servers of characters that players no longer want to play, and it would enliven activity on new servers, giving longer-term players a better starting chance. Of course, in terms of starting chances, with such a conversion, we would increase the number of bonuses, which would increase inflation on servers. That is why I would decrease the chance of winning something in the lottery a little bit. Of course, the conversion of characters into web bonuses will be solely at the player's choice. It will not be mandatory.

In short:

The suggestion is to allow players to exchange characters for web bonuses at the end of a server's lifespan, which can help reduce inactive characters and encourage activity on new servers. However, it may increase inflation, so the chance of winning in the lottery may need to be decreased, and the exchange would be optional.


Expanded information:
The idea of allowing players to exchange characters for web bonuses at the end of a server's lifespan could be beneficial in several ways. First and foremost, it would give players a choice and a chance to get something out of their investment of time and effort into a character that they may no longer want to continue playing. This, in turn, could potentially alleviate some of the strain on the servers, as there would be fewer inactive characters clogging up the system. Furthermore, this option could also encourage players to try out new servers or game modes, as they would have the incentive of starting with some extra bonuses. It could also level the playing field a bit for longer-term players, who may have more resources to invest in their new characters than new players. However, it is important to note that this kind of conversion could also lead to inflation on the servers, as there would be more bonuses circulating in the system. To counteract this, it may be necessary to decrease the chances of winning something in the lottery or other bonus-based events. Ultimately, the choice of whether or not to exchange a character for web bonuses should remain solely with the player, as forcing it upon them would not be fair or ethical. It could be a good option to consider, though, for those who have invested a lot of time and energy into their characters and want to get something back out of it.

What do you think about this? From my point of view, it's an interesting suggestion.

Thank you for your attention

Share this post


Link to post
Share on other sites

I am thinking about a system that converts all characters, items, achievements, everything that can have value, into web bonuses that can be used to start a new server.

  • Like 1

Share this post


Link to post
Share on other sites

From player point of view great, but from business point of view....

=Less people will donate, less donations in total, Admins still need to go to vacation on Hawaii so no one will implement it i think 😄

  • Haha 3

Share this post


Link to post
Share on other sites

I changed a little bit this this pattern

Total Web Bonuses = ((Normal Lvl * 5) + (Master Lvl * 10) + (Majestic Lvl * 20) + (Achievement Points * 25) + (Number of Quests * 50) + (Total Grade of Items / 10) + (Number of Resets * 100)) / 100

This formula now adds the number of resets as a significant factor in the calculation, with each reset worth 100 web bonuses. Let's say a player has a character with 300 normal levels, 200 master levels, 100 majestic levels, 250 achievement points, 150 quests completed, and items with a total grade of 2000, as well as 20 resets. Plugging these values into the formula:

Total Web Bonuses = ((300 * 5) + (200 * 10) + (100 * 20) + (250 * 25) + (150 * 50) + (2000 / 10) + (20 * 100)) / 100 Total Web Bonuses = (1500 + 2000 + 2000 + 6250 + 7500 + 200 + 2000) / 100 Total Web Bonuses = 222.5
 

So, with the help of this new formula, you can get a maximum of that many web bonuses. The formula can be modified as desired or even reduce the amount of web bonuses. I think this would be an ideal option for free-to-play players who play for a long time.
((400 * 5) + (400 * 10) + (200 * 20) + (350 * 25) + (301 * 50) + (120 * 14 * 200 / 10)) / 100 = 2690
 

Share this post


Link to post
Share on other sites
6 minutes ago, TonyMattoni said:

From player point of view great, but from business point of view....

=Less people will donate, less donations in total, Admins still need to go to vacation on Hawaii so no one will implement it i think 😄

The same goes for streaming, where you can earn bonuses for streaming for free. This also leads to fewer donations and it's free, so people can earn bonuses for their hard work on their character.

  • Love 1

Share this post


Link to post
Share on other sites
31 minutes ago, kshirogod said:

The same goes for streaming, where you can earn bonuses for streaming for free. This also leads to fewer donations and it's free, so people can earn bonuses for their hard work on their character.

Why do you think that streaming rewards are for FREE? They spent time to create and grow channels, entertain people, makes server more popular and it's for free? You kidding me?

 

And same for senates maybe? Maybe we also getting bons for free? As for me, since i'm forum questmaker I can say that it's hell of job to close event. Same with streaming ... 

You're wrong on this point on all 100% dude )

  • Angry 1

Share this post


Link to post
Share on other sites
40 minutes ago, kshirogod said:

The same goes for streaming, where you can earn bonuses for streaming for free. This also leads to fewer donations and it's free, so people can earn bonuses for their hard work on their character.

Streaming =marketing of server to attract more donations : D

I do agree with you that this idea is great and offers flexibility, that when server dies u easily can transfer to new one.

But again, i think admin wont do that because it is = less profit less mani mani ,no vacation at Hawaaii : ))))

  • Love 1

Share this post


Link to post
Share on other sites
3 minutes ago, Positive said:

As a streamer, I believe that the rewards for streaming are simply too large. I am not the only player who thinks so. I don't understand why you are being aggressive. It's not difficult to turn on OBS, play music in the background, click "stream now" and stream. It's not balanced. That's not what I wanted to talk about. As you can see, this post is about something else. Would you be willing to read about what I was working on, or do you only care that I used the wrong word 'Free'?
t's true that creating and growing a channel, entertaining people, and making servers more popular takes time and effort. Streamers who do these things deserve compensation for their work. However, the level of compensation is a matter of debate and personal opinion.


I just wanted to know what people think about this concept, whether they like it or not. This is a forum, let's talk, I'm not suggesting anything or looking to argue 😄
 

 

Share this post


Link to post
Share on other sites
11 minutes ago, TonyMattoni said:

Streaming =marketing of server to attract more donations : D

I do agree with you that this idea is great and offers flexibility, that when server dies u easily can transfer to new one.

But again, i think admin wont do that because it is = less profit less mani mani ,no vacation at Hawaaii : ))))

I understand you a bit because I also stream, but think about the players who can't. It would be a great alternative for them.

Share this post


Link to post
Share on other sites

Adding an example, let's take a Streamer who has created good graphics, everything looks nice and aesthetic. They stream with a camera and microphone and receive 1000 web bonuses in one week. This adds up to 4000 web bonuses in a month.

This conversion allows a player who has been collecting items, grinding their character, and putting effort into the game for around 2-3 months to start a new game on a new server with the maximum resources they can get from converting their character, which is 2690 web bonuses.

Share this post


Link to post
Share on other sites

From the player's view - of course, it's a good thing. But we have also an administration view, and this is too much. 

About server lifetime end - we have a merge. Like a Prime server, only was on the bottom, about 50. But after each merge, they had increased. The same will be with the x100. 

Your suggestion will make it even worse. After online will start to decrease (and from some time this will happen with any server), players will start to selling their characters and just wait for a new one. And what will be the point of the merge? 20+25 players? 

 

  • Like 2

giphy.gif?cid=790b76116427468f78fb79e280

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...