warchildmd 0 Posted September 25, 2020 Can you post formulas for each class like it's presented on Bless? Example for BK: COMBO: STR * 1.3 + MaxHP / 55 DEFENSE: AGI / 4 DAMAGE DK: MIN: STR / 8 MAX: STR / 5 SKILL %: 200 + ENE / 10 GREATER FORTITUDE % : VIT / 150 + ENE / 300 Are the values showed in-game correct? (in Bless the values in-game are not correct) Quote Share this post Link to post Share on other sites
Maucis 5 Posted September 25, 2020 i dont thinik values are correct at all. i think admin tried to "balance" some classes and made them very bad, nearly unplayable. Quote Share this post Link to post Share on other sites
warchildmd 0 Posted September 25, 2020 3 minutes ago, TigerX said: I saw that thread but that information is not very clear. What are those Xs and Ys? Security by obscurity doesn't work, and new players are at a disadvantage. They provide very detailed information on MU Bless, they can do the same here. Quote Share this post Link to post Share on other sites
Arturs 1,290 Posted September 25, 2020 1 час назад, warchildmd сказал: I saw that thread but that information is not very clear. What are those Xs and Ys? Security by obscurity doesn't work, and new players are at a disadvantage. They provide very detailed information on MU Bless, they can do the same here. There is explanation: Explanation GL - Str / x + agi / y <- Basic damage. X means - main stat. Y - secondary stat. Magic pin - agility <- Besides of basic damage, what stat more increase the power of this skill Shining peak - Strenght > Agility <- This skill use two more stats. Here is meaning, that Str is more important than Agility. But for real, by security reason we can't provide exactly digits. I know, that there can be some problems with some buffs, so please write me to the PM all information 1) Your stats 2) Skills, which working fine and which not 3) Your damage (crit or exc) and name of moobs I will test it and can say, is this bug or not Quote Share this post Link to post Share on other sites