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Arturs

Doppelganger suggestion

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hello. as you know, now the doppelganger event is going in test mode. right now to start the event, you need 2 parties and minimum 3 players in each party. 
and as i expected, doppelganger can't give correct rewards, if they changed from default ones. so here is some suggestion about it.

1) totally remove all rewards from this event.
2) make a new website ranking of this event.
3) ranking will count points. for example, 1 point for each monster, 2 points for each doppelganger monster, 100 points for mini-bosses e.t.c.
4) in the end of the week, players will receive an award to their virtual vaults.

for example, how about new excellent-socket pendants from Season 17? 😎 in the end, this is pve\pvp event.

leave your any suggestion about this. for example, awards can receive not only players from top-ranking but randomly any player from top 50 for example

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38 minutes ago, Arturs said:

3) Ranking will count points. For example, 1 point for each monster, 2 points for each doppelganger monster, 100 points for mini-bosses e.t.c.

This can be a good way to give rewards - but there is an issue with the counter for monsters in Doppel, a lot of players complain about the quest counter for doppel mosnters not going up.
I am going to start quest 286 (500 doppel) soon and will return with more details. 

Also, there's the issue of accounts with multiple owners that are online 24/7. Being on all the time, and participating in every Doppel will give them a lot of points, which will suck for the players who have a job or who don't share their accounts with friends to play for them.
SUGGESTION: Do a median of the points divided by the number of entries
ex: player 1: 500 pts in 5 events -> median of 100 pts/event
      player 2: 550 pts in 6 events -> median of 91 pts/event
      player 3: 5000 pts in 70 events -> median of 71 pts/event

For this case, i think the one with median 100 is the better player (player 1), so he should get the higher prize, while if only counting points, the one with 5000 points would win (player 3).

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41 minutes ago, excessmana said:

This can be a good way to give rewards - but there is an issue with the counter for monsters in Doppel, a lot of players complain about the quest counter for doppel mosnters not going up.
I am going to start quest 286 (500 doppel) soon and will return with more details. 

Also, there's the issue of accounts with multiple owners that are online 24/7. Being on all the time, and participating in every Doppel will give them a lot of points, which will suck for the players who have a job or who don't share their accounts with friends to play for them.
SUGGESTION: Do a median of the points divided by the number of entries
ex: player 1: 500 pts in 5 events -> median of 100 pts/event
      player 2: 550 pts in 6 events -> median of 91 pts/event
      player 3: 5000 pts in 70 events -> median of 71 pts/event

For this case, i think the one with median 100 is the better player (player 1), so he should get the higher prize, while if only counting points, the one with 5000 points would win (player 3).

Counts only Doppelganger monster (the big lump of slime)

Wow, yes, it's will be a perfect solution. But anyway, will need some formula, so there won't be a this problem, when player visit DG in Monday, receive a good score, and won't enter to this event on this week, because they afraid to make their median worse. Maybe something like this
1) If you won't enter to the DG 1 day - you will loose 5% of your points. 2 days - 10% e.t.c
2) If player enter to the DG 2 times per day - +2% of total amount of points. 3 times - 5%. 4 times, 5 and 6 times will be still extra 5%

Also there can be just 2 different ranking. One with median system, and second one just total points. One ranking about efficiency, and second one about tenacity.

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This new pendant have basic excellent options, and up to the 3 socket slots for Water, Wind and Earth seeds.

So this pendant, even with 1 socket slot, can be a BIS item. Maybe 1 pendants per week? 1 for most efficiency player, one for most active player, and third is just a random between all players, who reach the top. Other players will receive some other prizes. Maybe some other items? Bonuses?


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23 hours ago, Arturs said:

Counts only Doppelganger monster (the big lump of slime)

Wow, yes, it's will be a perfect solution. But anyway, will need some formula, so there won't be a this problem, when player visit DG in Monday, receive a good score, and won't enter to this event on this week, because they afraid to make their median worse. Maybe something like this
1) If you won't enter to the DG 1 day - you will loose 5% of your points. 2 days - 10% e.t.c
2) If player enter to the DG 2 times per day - +2% of total amount of points. 3 times - 5%. 4 times, 5 and 6 times will be still extra 5%

Also there can be just 2 different ranking. One with median system, and second one just total points. One ranking about efficiency, and second one about tenacity.

Not a bad idea!

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maybe put the amazing prizes tbh who use sockets? its useless 

i think higher prices will attract player do this event  

and how its work for me i think its should work like BC/DS  you will get prize on finish the event and also at  site be in the site you can and limit it to 1 time in weak to each player  so the price be amazing and player cant spam it max 3 or who have 2 pc then 6 (or you can limit the site przie  to 1 player per pc but idk if you can know that)

 

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