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Future updates

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What I think all players would like to see:

- New achievements, more variety

- New ways of farming jewels

- New maps, more new bosses/elite monsters like Ignis Volcano, Tormento Island, Kanturu underground, Abyss Atlants / Deep Dungeon boss, elite monsters on all new maps (even for active jewel farm, not afk)

- New different invasions

Whoever has more ideas please add below and maybe something will be added. 

 

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- New achievements, more variety

I don't think that this is necessary. You need only 100 points for a buff, after that only rewards. Receive  375 points for all rewards - it will take a lot of time. Even not all top100 took 100 achievements after 2 months.

- New ways of farming jewels

And not only jewels, but also Zen. This will be one of our priority this year. Find a way of obtaining these items and find a golden middle between active gameplay and AFK. 
In my opinion, both ways of farming should exist, but active gameplay gives you an advantage. 

- New maps

Not problem to add maps, problem is too find a proper way of what to do in this map. 
For example, we can add one of these maps and turn off mu helper there. Next is only about imagination... 

- New different invasions

If will be a good suggestion, why not?

In the end, we finally catch up season 20. Now we need to check up to-do list, some old suggestions and take a plan for 2025

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made more battle zones and non pvp zones


and also repair gens rating 
maybe make minimal rewards or quest gens

 

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В 23.01.2025 в 15:37, Arthur сказал:

- New maps

Not problem to add maps, problem is too find a proper way of what to do in this map. 
For example, we can add one of these maps and turn off mu helper there. Next is only about imagination... 

Specially if it will include the active farm ,even without helper, of some items, that can be obtained now once per 6hrs with small chance for ppl who cant be at those spawing times at all.


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On 1/23/2025 at 3:37 PM, Arthur said:

- New different invasions

If will be a good suggestion, why not?

Would be an idea to have some sort of smaller RUUD monster invasions. So far there is only the snakes in vulcanus, and if you're lucky to be in the guild owning the castle in LoT as well. New players don't really have a chance to do something significant in Boss Battle Together event, or have no idea how to get RUUD at all. I've even seen some not knowing about event inventory or how to play Roomy. 3x Bloddy Orcs is fine, but again, very few have chances to score a kill on those, some people even farming them AFK. Golden golem is usually ruled by elf players who have Dex Booster. Maybe some RUUD rabit invasion on a higher map every day would be interesting. Each rabbit would give a small amount of RUUD for kill. That way it would encourage more active play.

Or maybe also more ways to get random pendants or rings. Only one boss per day doesn't sound like quite enough. I know plenty of old players who don't have a 3atk op pendant. Maybe add a certain chance of someone getting pendant each Ashy Lottery? Perhaps adding AFK spots in Ashy in those empty places, since that map is often very crowded.

Also, Guides and tutorials would need a refreshment for new players. The guides already built into the game seem a bit old.

Cheers, Dose.

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2 hours ago, Overdose said:

Would be an idea to have some sort of smaller RUUD monster invasions. So far there is only the snakes in vulcanus, and if you're lucky to be in the guild owning the castle in LoT as well. New players don't really have a chance to do something significant in Boss Battle Together event, or have no idea how to get RUUD at all. I've even seen some not knowing about event inventory or how to play Roomy. 3x Bloddy Orcs is fine, but again, very few have chances to score a kill on those, some people even farming them AFK. Golden golem is usually ruled by elf players who have Dex Booster. Maybe some RUUD rabit invasion on a higher map every day would be interesting. Each rabbit would give a small amount of RUUD for kill. That way it would encourage more active play.

Or maybe also more ways to get random pendants or rings. Only one boss per day doesn't sound like quite enough. I know plenty of old players who don't have a 3atk op pendant. Maybe add a certain chance of someone getting pendant each Ashy Lottery? Perhaps adding AFK spots in Ashy in those empty places, since that map is often very crowded.

Also, Guides and tutorials would need a refreshment for new players. The guides already built into the game seem a bit old.

Cheers, Dose.

Before we have ruud box. If you do hero reset. 

Mybe its good put also ruud box again in hero reset. Free Choosing rud box or coins if doing hero reset. 

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On 1/25/2025 at 1:09 AM, mrcolt said:

and also repair gens rating 
maybe make minimal rewards or quest gens

Currently, I don't have any ideas of how to use gens ranking properly here. But already have a dozen of variations of how i can abuse it. 

 

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On 1/27/2025 at 7:48 PM, Arthur said:

Currently, I don't have any ideas of how to use gens ranking properly here. But already have a dozen of variations of how i can abuse it. 

 

How about add agony pedant into game and change the way to obtain ring/pendent? Drop only in lt67, atlans 23 and tarkan1 make bot more oftenly

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On 27.01.2025 at 10:48, Arthur said:

Наразі я не маю жодних ідей щодо правильного використання тут рейтингу gens. Але вже є десяток варіантів того, як я можу цим зловживати. 

 

 

then at least add more battle zones where the name and guild are not visible for players of another gens (for example, Ash Aida

 

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As a new player:
Jewels just dont seem to drop from regular monsters at all. 100% of my jewels are from noria, lorencia, devias. Its fine to have active farms for jewels like this but I feel like its leaning SO MUCH towards active farming that its getting a little insane. People are leaving AFK characters in the middle of those zones just for a chance that a lantern or bunny spawns in their area.

Zen is also a huge problem right now with the Reset costs. I dont mind resets costing that much, but im spending several days just farming zen to get enough for a single reset. Quests help alleviate this problem but im now at a point where the quest is asking me to kill monsters that I need more resets for and I cant get more resets because zen is so hard to get. I think just increasing zen drop chance a bit would help with this as currently only maybe 1 in 10 monsters drop zen.
 

 

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On 2/5/2025 at 12:24 PM, rikusa said:

As a new player:
Jewels just dont seem to drop from regular monsters at all. 100% of my jewels are from noria, lorencia, devias. Its fine to have active farms for jewels like this but I feel like its leaning SO MUCH towards active farming that its getting a little insane. People are leaving AFK characters in the middle of those zones just for a chance that a lantern or bunny spawns in their area.

Zen is also a huge problem right now with the Reset costs. I dont mind resets costing that much, but im spending several days just farming zen to get enough for a single reset. Quests help alleviate this problem but im now at a point where the quest is asking me to kill monsters that I need more resets for and I cant get more resets because zen is so hard to get. I think just increasing zen drop chance a bit would help with this as currently only maybe 1 in 10 monsters drop zen.
 

 

I agree. I'm a new player aswell, and the number of people who are AFK in Lorencia, Noria and Devias is staggering. Active hunting should always be more rewarding than AFKing, but right now the amount of people AFKing in these zones makes it very, very hard finding rabbits. 

My suggestion is that AFK in Lorencia, Noria and Devias should not be allowed.

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