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Arturs

[1.07.2024] - Easy start for new players - Apollo

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Apollo x200 server opened its doors almost 2 months ago, and if you missed the opening, now is the perfect time to start playing.

All new characters upon creation now receive a +20% experience buff for 14 days and 2000 additional stat points that will last you for the first 10 resets. Thanks to our simplified reset system.
The first 50 resets can be done before level 400. The system is dynamic and every few days the level required for a reset will gradually decrease. Now you can do your first reset at level 300!

Server Apollo now has a one-off discount on a VIP account - if you have never purchased VIP, then at the first purchase it will cost you 300 web bonuses instead of 400 for 30 days.

Few additional things:
Leina the merchant now finally receives a "Zen Box" in the store. Buy it, click on it, and pick up 1kkk zen. Cost of the box - 1kkk zen.
The Moss boss receives a new jewel in the zen lottery - the Jewel of creation.
Changed the "Holy Bolt" skill for the elves. Now it depends only on Energy. (temporally setting rollbacked)
DL master skill tree "Additional command" now has the same formula, as other "Additional stats" skills.
And several visual fixes, like wrong description, wrong stats requirement etc.

Castle Owners from now will start to receive a 5% tax from the website market operations.

Some good news. We said, that S19-P2 will be only at the end of the year. The good news is that we've already started working on it, and it will be realized in 2-3 months. So stay tuned!

Please run your launcher to receive auto-update and see all in-game changes.
If you have a problem with the launcher, please use Patcher to upgrade the client manually.

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38 минут назад, Arturs сказал:

 

Leina the merchant now finally receives a "Zen Box" in the store. Buy it, click on it, and pick up 1kkk zen. Cost of the box - 1kkk zen.
 

 

please add this box in web - so can buy x1 x10 or xxx and move to virtual vault. ty (its actual for x5k serv)

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On Apollo i see like x2-2.5 dmg

Was 10-14k, now 30-35k with lighting sword and MUX shield. Keep in mind, that EE cant equip bow:
1) because of huge agility requirement for bow
2) because ruud set is made for shield + "something in main hand", where best opt for elf is again lighting sword(25 atack speed).

But by previous tests it was 14k in devias worm (used as target dummy) and 2k RSI, now 30-35k goes both worm and RSI, so it's atleast something in right dirrection.
If maces returns and add some wiz dmg aswell, maybe EE will have a chance even kill those monsters, not have a PVP with them.
Keep in mind that holy bolt is single target spell, not AOE or atleast splash

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58 minutes ago, zpepiroth said:

have u updated ur client?

 

yes, i was doing befor update around 40k and it is still around 40k full buffed ene elf btw :D + lion 15 was wearing spirit not demon but still.. double the number and ene elf can atleast be somewhere afk lvling pve style. 

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2 hours ago, giaodragon said:

 

cần cân bằng str với ene, nhân vật ene quá mạnh

It's true that the energy class is much stronger than the strength class

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Its strange how you changed calculations because now wizards ring/imp/fenrir even main hand weapon - nothing changes dmg. its like hardcoded and same every time in any target ignoring defences. I like that EE now is super strong in PVP, but it feels like cheating and it needs to be fixed 100%

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2 hours ago, ThE ReAl oTvErTkA 1337 @_@ said:

Its strange how you changed calculations because now wizards ring/imp/fenrir even main hand weapon - nothing changes dmg. its like hardcoded and same every time in any target ignoring defences. I like that EE now is super strong in PVP, but it feels like cheating and it needs to be fixed 100%

Temporally settings rollbacked.

To make it work well, elves need a few special maces, with their own big digits of damage and special options like +energy.

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21 hours ago, ThE ReAl oTvErTkA 1337 @_@ said:

now i hit 0 in icarus with elf ;(

I had returned the old formula. It will require time to make changes for the EE, and at the same time, we're working with the part2 files. So i can't say when it will be done.


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