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liormorr

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About liormorr

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    Hound from Lorencia

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  1. I aprreciate your response, thank you. unfortunately its misses the point by a littel bit, they journey to 30 resets is ok in terms of husstle it takes from a player, time wise. im speaking about the 30+ part. wich is much more harder (40+ is even harder) and i suggest make the exp penalty significantly less. and i explain why i think its the smart move.
  2. Hello, in my honest opinion the penatly of exp every 10 levels starting from 30 resets is way to harsh at this time of the server. and i mean by that that theres a huge gap between the high tier players to the mid-low tier ones at this moment and its get bigger by the day. the game structure is in a way that the absolute most of the end game is possible from around 40-45 resets, all the good gear, weapons, crafting mats etc.. and the gap growing strong, beacuse when me and other players would reach 45+ resets. we will be absolutly demolish by the top tier players trying to contest their farming grounds. so my suggestion is that - i dont know the exact numbers but make the penatly significantly less at the 30 resets and 40 resets mark. give a chance to the new players to catch up quicker and contest the server resources sooner before its too late. at the end, a bigger layer of end game players is healthy to the server and the market and i think we all want that. p.s i belive that they penatly at 10-20 is okayish, im playing hard and do 4-5 resets a day (as hard as i can ofc.) and i belive that that number of resets is ok per day for someone to play hard to get to late game. thank you in advance, keep up the good work.
  3. Sukar | Angel A6 - B6 - C3 - D2 - E3
  4. sugarcone | Angel 1L - 2L - 3R - 4L - 5R - 6R - 7L - 8R - 9R - 10R
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