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shadowzfx

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shadowzfx last won the day on February 11 2021

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About shadowzfx

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    Hound from Lorencia

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  1. I understand from an old players perspective that this might seem trivial to you. If you read my original post, I clearly stated I understand that KS is part of the game, I too have been playing MU for 20 years. What you are misunderstanding is, I don't want KS removed from the game, I would like it to be stopped from happening to a full party that has paid real money to use the VIP service. That's 5 players that are using one spawn spot, sharing the VIP arena not stealing a limited spawn for the benefit of one player. You suggest it only happens every now and again, well... I have had my party KSd every day since I started on this server, that seems to be a bit more frequent than "every now and again". I came here with several other players from another MU and we are all new and weak and just trying to catch up a little bit, that's why we all paid to use the VIP service. A safe place to grow stronger faster. We are sharing a single spot, we are not spread out hogging all the spawns. All I am asking for is to allow those that are doing the right thing by having a full party in a single spawn a little protection whilst using a paid service. Just because we have only been here a week does not mean that veteran players should be allowed kick us off a map we have paid to use. But again, that is just my opinion.
  2. Hello, I was wondering if you had considered applying some sort of rule preventing a full party from being KS'd in VIP Arena? I understand that everyone inside VIP arena has paid money to use it, and have every right to use the spots. However, if a single character (high level DL for example) decides he wants a spot all to himself and just KS a full party of 5 people isn't that a little unfair for those 5 players (or accounts) that have each paid the price to use the VIP arena? I mean, the 5 player party is using the spot and sharing it to it's full potential, if a single selfish player can just come along and steal it we have to ask ourselves why we are paying such a large amount of money to get stronger if the strongest of players can just take it from us preventing our progression? KS is part of MU and I understand that, however, I believe that this is a paid service, and it's not cheap by any stretch of the imagination. It would be a nice addition to the rules that if there are 5 players in a spot, using the spot to it's full potential that KS be prohibited against that party. Thank you for your consideration.
  3. I understand, thank you for your response. I hope that S16 will allow for build diversity between curse and wizardry damage. The wonderful thing about Summoner is the choices it gives us in damage type and builds. Forcing Summoners to use wizardry damage is taking away half of what makes a Summoner special and for me it's less appealing to play knowing there is only one way to play it. I do appreciate your time, and again, your server is one of the best I have experienced, I am really enjoying my time here. Have a great day.
  4. Hello, I would just like to inquire about the set bonus buff you have for the Medea Server. I play as a Summoner, and I have my build based on Curse damage. I noticed that the set bonus buff does not affect the damage output from Curse, I tested this on the worm in Devias with and without a set of armor and the damage was not affected at all. My question is, is this intentional? Could this just be an oversight or has the decision been made to boost one aspect of the Summoners toolkit whilst leaving the other unchanged? Apologies if this question has been asked before, I could not find it in a search. I was just curious, since this server is possibly one of the best I have played on I was a little shocked that potentially the strongest aspect of a summoner is being ignored allowing other magic classes access to a bonus that the Summoner should have too. Thanks for your time, the server is great, keep up the good work.
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