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  1. 13 points
    The Slayer character was originally a native human of Lorence, recreated from a Kundun experiment, with a mix of human and bat. This character is warrior and assassin, who unlike the dark knight, can use certain ranged attack skills. Slayer starts with the MUUN Desmodus, it is a unique pet in MU which can be used only by her. She uses two swords that help her to carry out quick attacks, since her ability is strength. This class is the one of the top 3 damage dealer classes in MUX Legend servers. Which means High damage and Low defense. This class HAS TO use same short swords to gain more damage. For example, if a player using Dacia Short Sword in one hand, then the player HAS TO get another Dacia Short Sword to another hand. Professions: ║ Slayer (by default) ║ Royal Slayer (2nd Profession) ║ Master Slayer (3rd Profession) ║ Slaughterer (4th Profession)║ Excellent sets of Slayer (from low grade to the highest): Slayer Red Wing (Grade 10) Dragon (Grade 35) Slayer (Grade 50) Slayer Demonic (Grade 90) Nightwing (Grade 120) Socket sets of Slayer: Fidelity Trace Note: Player needs Fidelity +11 set/items and Socket Upgrader Note to upgrade to Trace Set Mastery sets of Slayer: These are Ancient sets with options for high damage and without excellent options Blood Angel Slayer - (Player needs Ancient Hero Soul + Blood Angel Unsealed Slayer item) Dark Angel Slayer - (Player needs Blood Angel +9 +16 Jewel of Life options + Dark Angel Stone Shard) Holy Angel Slayer - (Player needs Dark Angel +10 +16 Jewel of Life options + Holy Angel Spirit) Awakening Soul Slayer - (Player needs Holy Angel +11 +16 Jewel of Life options + Awakening Spirit) Blue Eye Slayer - (Player needs Awakening Soul +11 +16 Jewel of Life options + Blue Eye Cold Marriage) Silverheart Slayer - (Player needs Blue Eye +11 +16 Jewel of Life options + Silver Heart Spirit) Manticore Slayer - (Player needs Silverheart +11 +16 Jewel of Life options + Manticore Soul) Brilliant Slayer - (Player needs Manticore +11 +16 Jewel of Life options + Brilliant Soul) Apocalypse Slayer - (This set applying on Brilliant set as a visual skin via web site) Weapons of Slayer: Swords: Short sword, Kris, Rapier, Sword of Assassin, Katana, Gladius, Falchion, Serpent sword, Blade, Double Blade Short Swords: Flat, Dacia, Cookery, Paring, Novakura, Divine Short Sword of Archangel, Blessed Arch Absolute Short Sword Mastery Short Swords: Bloodangel, Darkangel, Holyangel, Soul, Blue eye, Silver Heart, Manticore MUX custom weapon: Crystal Dagger Wings of Slayer: Satan wings - Profession Slayer Wings of Dragon - Profession Royal Slayer Wings of Silence - Profession Master Slayer Wings of Condemnation - Profession Slaughterer Skills of Slayer: (These skills can be used by Slayer only) Sword Inertia - This skill useful for killing monsters from the other side of the wall or anything. In PvP this skill not so effective. Only thing is with this skill Slayer rapidly moves from side to side. May be only this function could be used in PvP for running from Blade Knights combos. (Drop location - NPC at Lorencia) Detection - With the help of this skill u can see monsters and players on map. Very useful with Ashy Aida Golems, hunting bosses or check the spots which are empty (Drop location - Tarkan) Demolish - Take a look at description "Temporarily consumes 3% of your skill attack power and gives you and your party members the ability to ignore some of their enemy's defenses". From the description player will think that the "ignore defense more important than 3% damage", but NO, it is not. Because this buff actually a debuff for Slayer itself. By consuming 3% of skill damage it gives maximum 100 ignore defense and in reset servers this skill useless. So I don't recommend players to use this skill at all. (Drop location - Kanturu) Bat Flock - This skill blows a swarm of bats around the target area, dealing damage to multiple enemies, and causing them to remain intact for some damage. This skill is MUST HAVE skill of Slayer, because with bat flock Slayer's main skill Pierce Attack can deal additional damage. So do not forget to inflict your target, either in PvE, or in PvP with Bat Flock firstly. (Drop location - Icarus) Pierce Attack - This is the main skill of Slayer which quickly approaches and deals damage to multiple nearby enemies, dealing additional damage to targets that are dealing continuous damage from bat flock. As soon as player inflicts the target with Bat Flock he/she has to immediately attack with Pierce Attack to make more damage. (Drop location - NPC at Elbeland RUUD shop) Stats for Slayer: Main stat of Slayer is Strength to increase the damage. Doesn't matter which server the player playing, for high damage he/she has to max this stat firstly. Secondary stat of Slayer is Agility to increase the additional damage, attack speed and defense. Depending on server which player plays this stat can be maxed or regulated for max attack speed. And the most needed stat after strength is Vitality. More HP, more fight. Slayer doesn't use Energy stat at all. The basic 10 points enough for her. Stats by Servers: Prime Server (x5000) - it is an old server with maxed accounts, characters and items. In this server any can max at least 3 stats and this is enough for Slayer. In Prime server Slayer using Max Strength, Max Agility, Max Vitality and rest points going to Energy. In this case Energy not so "useless", because adding rest points on Energy stat will give you more SD. As we all know the SD is the important part of defense in PvP, so additional SD makes things more comfortable. Other Low rate servers - in these servers Strength and Vitality more valuable than Agility (sure, Agility also the important part here). Because if player maxes Slayers Strength and Agility stats then there won't be enough stats for Vitality. Slayer with max Agility won't get high defense, because the Slayer is a damage dealer and her defense must be low, like Mage Gladiator or Rage Fighter (btw, these are the other damage dealers from top 3). So adjusting Agility stat for max attack speed, maxing Strength and spending rest points on Vitality will be more logic for PvP. ML Tree of Slayer for PvE: Sure thing that all depends on player himself. Some will build a damage based Slayer, others defense based. In PvE it doesn't matter so much and this is why it is better to build a damage based Slayer (note: it is my subjective opinion). Why I prefer to spend points on Pet Durability option. Because not all players can afford Demon or Spirit of Guardian. Then players will need Imp or Guardian Angel for more damage or more defense. But these pets are very weak about the durability. In PvE strong monsters will kill these pets just in a second. This is why I prefer these options to increase the durability of these pets. ML Tree of Slayer for PvP: Again, all depends on player. This PvP ML tree built on a Slayer with level 4 wings. So she doesn't need level 3 wing options. But if the Slayer with level 3 wings, so she can consume some points from other options and add on to level 3 wings options. Majestic Tree of Slayer: Want to inform that only the 5 options at the top are main options for any class. Others only supporting options with some additional damage, defense, life or stats. Here I have showed a Majestic Tree of a damage dealer Slayer with level 4 wings. This is why spending 35 points on W4 damage. Player can use another options like Maximum Life, W4 defense, Base Defense and etc. Level up: As it mentioned above, Slayer is a damage dealer and in any case she needs Strength stat. At the start Slayer will need some damage and HP. So at the 1st phase of leveling up stats must be spent like that: Strength: 50% Agility: 30% Vitality: 20% For example, Slayer has 10000 points to add stats. Player will spend 5000 for Strength, 3000 for Agility and 2000 for Vitality. Note: no point on Energy. This stat doesn't play role, except adding some minor SD. For later game better to set Agility stat for max attack speed and the rest of the points spend on Vitality skill (for low rate servers). How to use skills? There are several skills which Slayer can use: Twisting Slash, Anger Blow like Blade Knight and some weapon skills like Cyclone, Lunge or Uppercut. Non of these skills will be effective for Slayer. For beginners Slayer has got Inertia skill. This skill will be enough to level up at the start. Where to find this skill? There is a NPC named Wandering Merchant Alex at Lorencia 120,142 which selling this skill. Or players can do quests from Quest Master and at the 3rd quest they will get this skill as reward. Click for taking a look at Quest List Depending of server, gears, stats, achievement points, set bonuses, buffs Slayer can change professions: Slayer to Royal Slayer - at 1st Reset Royal Slayer to Master Slayer - after 20-30 Resets Master to Slaughterer - after 30-40 resets Note: With better gears and buffs Slayer can take these professions earlier or vice versa with worse gears later. P.S.1 before taking 4th profession player can test his character at Deep Dungeon with Larvas. If player's character can handle with those monsters easily then he/she can take 4th profession also. Because the 4th profession test is killing Deep Dungeon monsters. P.S.2 any high level player can help with profession quests in party too. They will kill the monsters and player's character will pass the profession test. PvP with Slayer: It is not such complicated like Blade Master or Soul Master to PvP with Slayer. Slayer MUST use 2 skills to fight: 1st inflict the target with Bat Flock, then attack with Pierce Attack. Bat Flock skill duration very low, so it is important to change skills from Pierce attack to Bat Flock and then attack again with Pierce Attack. Slayer is a ranged class and she has pretty good range either for PvE or for PvP. So players don't need to waste ML points on Rush skill and it is meaningless to use this skill for ranged attacker. That skill suits for Blade Knight only. Note: Slayer also can use Combo like Blade Knight, but the problem is, her MUX Custom weapon, Crystal Daggers haven't got Cyclone skill. But mastery weapons have this skill. Pets for Slayer: Dinorant: All pets are useful and gives huge opportunity either in PvE or in PvP. For start new players can use Dinorant. It is the most effective pet for starters. Dinorant increases damage by 15%, absorb 10% of damage and 255 HP. There is another advantage of this pet; player can move to Icarus with this pet without wearing wings. It is easy to craft a Dinorant. Player needs 10 pcs of Horn of Uniria which drops at Devias and 1 Jewel of Chaos. It is up to player which pet will he/she use later when gets stronger. There are attack base and defense base pets. Check the links for crafting and options of pets: Pros. of Slayer: Cons. of Slayer: High damage Low def Ranged attacks No buff or debuff skills (but Bat Flock counts as debuff also) Detection targets on map Ability make combo like Blade Knight Note: This topic is open for changes and for improvements. Feel free to write down posts if you have ideas, questions or suggestions.
  2. 12 points
    Hello everyone! This guide will be about wings creation after new season 19 update. Condor flame can obtain in Chaos castle, Varka and Ashy lottery. Garuda flame can find in drop from God of Darkness and Maze boxes. Now whole process splits into two parts - Wing Relic creation & Wing creation from Relic item. Look at videos down below 3rd Wings crafting: 4th Wings crafting: You can still craft by old recipes if you have left Garuda and Condor feathers. Simply pick same option from chaos goblin to craft desired wings and put feather first. Hope you enjoyed the videos. Good luck with crafting!
  3. 12 points
    For all you non believers and toxic people. This is me (juiby) and my wife (bambirose), we wish you all happy gaming and no trouble.
  4. 12 points
    Dragon | Athelas We Wish You MuX Christmas! I put some present on the Christmas Tree, take a better look to them! :)
  5. 11 points
    Topic updated. After removing votes from the twink accounts, we've made decision to merge Sega with the Prime. The biggest vote weight had votes, that had unique HWID and were logged in the last 2 weeks. This means, that Dragon & Sega server will be merged with Prime. One big and active server is much better than 2 half-active. We hope that you will find new friends or enemies, and castle siege will be a really competitive battle among at least 3 big alliances.
  6. 9 points
    Hello, Stranger. Today I will tell you some more about the character Dark Lord! His story begins way back in season 2. The Dark Lords of MU have surfaced to help face Kundun. They are born leaders as they used to command great armies and creatures of power in the golden ages. As the threat of Kundun grows ever nearer some have decided to return and help the citizens survive these troubling times. Others, on the other hand, have returned to seize the opportunity to gain power from the battles that are about to begin. Riding into battle on his steed, he is a terrifying force that summons his Dark Raven and Dark Horse to do his bidding. He is the only character with the Command stat. A Dark Lord does high physical and magical damage and can control pets. Dark Lords also receive 7 stat points per level and have the ability to swim faster/run without the need of +5 boots and gloves. He also gets a huge damage absorption bonus from the Dark Horse, so at level 70 it gives 50% absorption. Impressive, huh? Sets: Excellent: Leather (5 grade), Bronze (8 grade), Scale (10 grade), Light Plate (20 grade), Adamantine (35 grade), Dark Steel (50 grade), Glorious (70 grade), Dark Master (90 grade), Sunlight (120 grade). Socket: Royal (74 grade), Ambition (116 grade). Mastery: Blood Angel Lord, Dark Angel Lord, Holy Angel Lord, Awakening Soul Lord, Blue Eye Lord, Silver Heart Lord, Manticore Lord, Brilliant Lord, Apocalypse Lord Scepters: Excellent: Battle Scepter, Master Scepter, Great Scepter, Lord Scepter, Shining Scepter, Great Lord Scepter, Soleil Scepter. Socket: Absolute Scepter, Thunderbolt Scepter. Divine: Archangel Scepter, Blessed Archangel Scepter. Mastery: Blood Angel Scepter, Dark Angel Scepter, Holy Angel Scepter, Soul Scepter, Blue Eye Scepter, Silver Heart Scepter, Manticore Scepter. MUX custom weapon: Royal Scepter, Brilliant Royal Scepter. Shields: Excellent: Small Shield, Horn Shield, Kite Shield, Buckler, Skull Shield, Plate Shield, Large Round Shield, Dragon Slayer Shield, Spiked Shield, Tower Shield, Serpent Shield, Cross Shield. Socket: Ambition Shield. MUX custom shields: Royal Protector. More about all items, skills you can find here More about socket system here. More about mastery items here. Pets: Dark Raven, Dark Horse. Wings: Cape of Lord Cape of Emperor Cloak of Dominator PVE guide: Stats: Strength: This is main and most important stat for any of our server rates. So it should be maxed out first. Agility: Depending on rates you can choose the way you play with this stat. For lower rates add agility as much as you need to get maximum attack speed. Defense you will get from Dark Horse and higher grade excellent items. Stamina: Pretty simple here. The more HP you have - longer you live. Energy: So here is couple ways to use it, also depending on rates. For example in Prime x5000 server DL can have all 4 stats max (32767) it means that there is no worries about HP, defense and power. On low rated server quite differently. This stat affects your Skill damage in %. So the more you have it more powerful you are. I would recommend to split points between Stamina and Energy with ratio 2:1. Command: This is the only character with 5th additional stat. It gives ability to learn skills of Dark Lord, equip own pets and level up them to get more damage from Dark Raven and more absorption from Dark Horse. Skills: Force Wave: The basic skill of a Dark Lord which unleashes a concentrated force of energy straight at the enemy. Fire Burst: Most popular skill of a Dark Lord. It deals good damage at beginning and it's multi-target skill. This skill you can buy in Lorencia shop. Fire Scream: Powerful high range skill. Very quickly spends your entire AG on lower resets. Deals more damage than Fire Burst. Can be found in Icarus. Chaotic Diseier: Good skill for PvE. Has high damage and good range. Not often used by players but it's necessary to have it for next skill. Can be found in Karutan. Wind Soul: Best PvE/PvP skill for Dark Lord. Huge damage dealing skill with high attack speed. You can get it only in Ruud shop(Elbeland). Increase Critical Damage: Enhances Critical Damage of the Dark Lord and his Partymates. Can buy in Lorencia shop. Earthquake: A destructive war stomp which causes tremendous damage and knocks opponents back. This skill you have when you mounted Dark Horse. Items: Since this character class is more about defense first of all you must collect excellent set with Damage decrease options. Zen option also will be needed because resets costing increases every next one ^^. Don't be lazy to upgrade item level at least to +13 to receive bonus Decrease damage +5% from each part of set. At mid/end game you can start collect Mastery set and upgrade it as much as you can till Brilliant. With this set Dark Lord changing his ability from tank to damager. Perfect solution for boss raids. In best case Dark Lord should have top grade mastery and excellent set to swap them depending on situation. Professions: Dark Lord: Basic profession but honestly you can play most of the game without changing it. You still can use basic skills and high grade items. Lord Emperor: After getting this profession you will be able to unlock master skill tree and increase your character power. Also if you have Cape of Emperor you will need this profession as well as for some items (mastery, mux weapons or sunlight set), all of them need 3rd class quest. 3rd class quest should be passed as soon as you can. Basically in Prime server it's 10-15 res in solo and on lower rates servers 20-30 in solo. Empire Lord: This is 4th class. After passing quest you will have access to Majestic skill tree and Cloak of Dominator. 4th skill tree increases character stats and main skill power. This is more end-game thing but it's important. To complete 4th class quest you must be able to kill Deep Dungeon monsters. 50+ res to complete in Prime and 40-50 on low rates. Skill trees: Master Level tree: Well this is most asked in every guild chat, forum etc thing. There is no exact way to spend points but still some skills are most important so let me show you my example. Here you can see how I used points in my DL build. This my own skill tree and it's not the best and correct one. These two skills are important as in PvE as in PvP. I would recommend use them both in 20/20 values: This skill you need if you're wearing Cape of Emperor to get additional defense. Especially on low rate servers: Note: If you have Cloak of Dominator you don't need it. And this skill you need to unlock requirement of Wind Soul skill (only 10 pts): Majestic skill tree: Here for any class you gonna play have to max out first line. Then use 5 pts to unlock passive options. As you can see in my build i've spent most of points in defense. If you don't have 4th cape you can use 40 pts from Cloak defense to Maximum life or Increase DMG. Small PVP guide: Depending on your enemy you can play with skills. Even on this class there is few tactics to PvP (not only 1 skill). Of course first what you need is Crit buff. Then attack enemy with skill Wind Soul. If you are more in end-game most of players will have good pentagrams with Radiance (Paralyze, Blinding, Binding etc) and the best way to survive if your enemy have Paralyze and it applied to you (6 sec on +10 level) immediately switch to Defense skill from your shield and wait till Paralyze ends (don't forget to drink HP, SD potions^^), after that you can continue to attack enemy. In case if he is close range class such as BK, GL, RF you can also use Dark Horse skill to push away him and on that time while he returning in attack range you have a bit advantage against him. Also you must keep in mind that Dark Lord is not the best PvP class but still he can fight. It is up to player which pet will he/she use later when gets stronger. There are attack base and defense base pets. Check the links for crafting and options of pets: Pros of choosing to play Dark Lord: Rapid character growth due to high defense and high range skills. Get's 7 stat points per level. Dark Raven deals additional dmg in the beginning, helps with level-up. With Dark Horse you don't need wings to enter Icarus map. Don't have 2nd quest. Only 3rd and 4th. Most important class in game for Castle Siege. Holding switch, pushes enemies with Earthquake skill from Dark Horse. Cons: Significantly less damage compared to other classes. Can't use Guardian pets. Have less damage absorb on all capes because of Dark Horse advantage. Note: This topic is open for changes and for improvements. Feel free to write down posts if you have ideas, questions or suggestions.
  7. 9 points
    1. my nickname: TheWitch2. game server: Dragon x5003. which rule clause was violated: 4.22. It is forbidden to make use of dummy guilds on Castle Siege. Dummy guild is created specially to participate in Castle Siege and prevent another side from changing the outcome of the siege. Dummy guild consists of "twinks", secondary characters of guild members, participating in siege, or main characters who were transferred to the dummy guild. Penalty: Block of twink character owners for 14 days. 4. nickname of offender: Tessso I know... for HEROES it's never enough to just take more then it's allowed and on Angel x50 server they did same but much later after few CS's. I see here they are not so shy anymore :)
  8. 8 points
    March 28th at 13:00 server maintenance will be conducted. Gaming worlds will be unavailable for ~2 hours. Our servers will migrate to the Season 19 version. Take in mid: Master&Majestic skill tree will be reseted. Detailed information about changes and the new game client will be uploaded during the maintenance.
  9. 8 points
    New Year with MUX Legend 2024 The year is coming to an end, which means it’s time to launch our traditional contest: “How I spent the New Year with MUX Legend.” Show us how you relax during New Year's Eve and don't forget to add a small piece of our project. This could be a logo, a link to a website, or the generic inscription “MUX Legend” in the frame of your photo. As with any creative competition, creativity is the key and valued above everything else. If you come up with an original location/setting for the photo, we won’t look at the fact that the photo was not taken with an iPhone 15 Pro Max. To inspire yourself, you can find examples of photos from last year's contest here. The contest will run until January 3. The winners will be awarded on January 5th. We will choose 5 winners: 3 based on the number of likes and 2 more will be chosen by the administration. 500 web. bon - First place by Likes number \ administration choice #1 450 web. bon - Second place in Likes number\ administration choice #2 400 web. bon - Third place in Likes number To vote for someone's photo, click on the "Like" or "Love" button under the post: However, don't be discouraged if you don't make it into the top 5. After all, everyone who shares their piece of the holiday will receive 100 server bonuses. Happy holidays and see you in the New 2024 Year!
  10. 8 points
    SAWADEKA zpepiroth | PRIME Nicknames of all characters from your screenshot roketatar NeppySappy zpepiroth LordMomon Johanna 0ATHENA0 Screenshot
  11. 8 points
    The current situation with the 4th wings was sad. Only very top players have a chance to obtain it. The new update is a truly game-changer! First: new garuda feather recipe. That's right. Now 3rd wings must be only +9. These changes will significantly increase the value of any 3rd wing and give the opportunity to create a feather for everyone. Recipe: 3rd wings+9+16opt Jewel of Chaos x30 Jewel of Bless x30 Jewel of Soul x30 Jewel of Creation x30 Intermediate stone x10 and 1.5kkk zen IMPORTANT: You can't use a TOL in this recipe. Second: new garuda flame drop. As before, it can drop from God of Darkness and Balgass, but this is the source only for high-tier players. But now, if you're strong enough to pass the "Gaion event", you will be able to find garuda flame in the "Maze of dimension". Maze of dimension: Sure thing, after 3 years, the maze is back! Also, this is a new path for farming a RUUD and Chaos souls. Elena's letter you can find after passing the gaion event with the 100% chance (2nd item will be as before, golden sentence or condor flame), or in the Zen lottery with some chance. More about the event you can find Here. Other changes: Removed two walls in the Legends arena. Asteroth now has a little bit less HP and not so big damage. If you have a good set and party buffs, maybe he won't kill you in one shot. Lord of Kundun now has 2 times less HP. Off-levels will be disconnected after death. Lemuria mages now won't need to spend points on the "Marvel burst" to open an "Ultimate force" in the majestic skill tree. Increase basic damage on the "Castle siege" event. Some minor client changes. Please run your launcher to receive auto-update and see all in-game changes. If you have a problem with the launcher, please use Patcher to upgrade the client manually.
  12. 7 points
    Season 19 will be in March. The main change - new balance. From zero. With fixes of all balance issues. Detailed information will be together with an update. New mechanics, events and all new stuff will be after. s19 part 2 won't be soon. It's still in the test mode, if you see any s19pt2 server - it's a default configuration half-working garbage.
  13. 7 points
    Dear Arturs and staff members: I would like to present two specific ideas that I have about The Maze of Dimensions event, which recently became relevant. 1) Could you please consider removing (or decreasing) the time limitation to participate in it? For users like me with a time zone quite different from that of the server, it becomes difficult to coincide with the specific times that the event has. 2) Considering how irrelevant the Doppelganger event is and how important The Maze of Dimensions event now is, could you please consider changing the achievement for participating in the Doppelganger event to one where participating in the Maze of Dimensions counts? Applying, of course, the conditions that you consider necessary, such as "go through the maze in less than 15 minutes" or something like that. I thank you for reading me and if someone has already suggested something similar, I apologize. Kind regards.
  14. 7 points
    I think it’s impossible to imagine MU without guilds, PvP, and especially Castle Siege - the main competitive event, which is what most players strive for and the main theme of the game. And without strong allies, you will not see the crown and title of the strongest. And in this contest, you will have to show your best in front of the entire project. Get together, dress in the best sets of armor, and pick an epic background. In one phrase - show that you are the most worthy. If your clan currently owns a castle, why not take a screenshot there? Prize for the photographer who took the screenshot: First place - 500 web bonuses Second place - 400 web bonuses Third place - 300 web bonuses The rest of the guild members from the screenshot will receive 50, 40, and 30 server bonuses, respectively. Don't focus on getting bonuses, after all, a screenshot may have a more sentimental use🤔 Screenshots requirements: Only 1 screenshot for a guild is accepted. Usage of Photoshop and other editors is not allowed. In the post leave your: Guild name Your nickname and server Nicknames of all characters from your screenshot Screenshot The contest will last until January 10. Rewards will be sent on January 12. Form clans, try hard to be the best guild on the server, and enjoy the game!
  15. 7 points
    DRAGON/RE5PECT HAPPY NEW YEAR!
  16. 7 points
    Hello, I notice certain things have changed since Prime update, such as elemental powder no longer dropping from evomon box, and few other things that have not been mentioned by administration. I'd like to suggest a changelog for each server after each update. It is frustrating to guess they changes that have been made as a player. Pretty much every other online game in existence has this, can this be implemented by administration please? It doesn't seem that hard to do. Secondly, something needs to be done with hackers/cheaters, some more serious punishment. As all of us know on Prime, Elegant/BaodaSuboy/-X-Laws-, GWindy etc, last year or even longer has been using hack constantly. How is this allowed? He get caught once then 30 day ban, but admin don't disconnect characters when banned so he move all items etc from the account? No offense but how stupid is this. Nobody will learn their lesson if they can just move their items off the account and get away with no punishment. Hacking the game should be treated much more severely, for instance 30day ban with all items etc BANNED as well, with no option to pay bons to bail themselves out. Then if caught again, permanent ban and items deleted or something - if punishment is more severe they are less likely to cheat. Thirdly - prison section currently has almost 10 topics with no response from administration yet. As we know admin don't work on weekends, but now it is Thursday morning and none of them have been responded too. I know admin have real life too, but I think these should be actioned as a priority, especially those that are using cheat programs - as now they have plenty of time to move items all over and make it difficult to trace etc. We know admin aren't here 24/7, but a little more communication and effort into the servers would be appreciated. Lots of us have "donated" a lot of money for this. Yes, it is a donation, but let's be real, you are providing a service for those "donations" as well - at the moment seems like you don't care so much about the server after everyone has donated. One last suggestion - can we create pages on website/forum with every setting for each server, so we can tell difference easily? Eg rates, moss lottery rewards, zen lottery rewards with % chance etc. I feel like this info might be on forum somewhere but it is messy and hard to find. Thank you in advance, please don't take this as attack on admin, just thoughts and feelings. Cheers
  17. 6 points
    Can we expect zen coins before merge ? And whenever you add it to game , please make extra website service to buy coins from website zen storage also. If I have for example 100kkk zen on web I want to use it mostly in game (moss lotto for example) and relog each 2 min + waiting delay on web transfer is annoying a bit
  18. 6 points
    The Summoner is born in Elebeland, with blood from an Ancient Noble Linage and having a natural talent for magic with a mysterious ability to summon creatures from another dimension. She fights at mid range and has the ability to neutralize the enemy. Summoner is a lone class who has her own skills and cannot share with other characters. Professions: ║Summoner (by default)║Bloody Summoner (2nd Profession)║Dimension Master (3rd Profession)║Dimension Summoner (4th profession)║ Excellent sets of Summoner Socket sets of Summoner ○ Violent Wind (Grade 10) ○ Eternal Wing (Grade 74) ○ Red Wing (Grade 20) ○ Succubus (Grade 116) ○ Ancient (Grade 50) ○ Demonic (Grade 90) ○ Storm Blitz (Grade 120) Mastery sets of Summoner: ○ Blood Angel Summoner (Grade 60) ○ Dark Angel Summoner (Grade 65) ○ Holy Angel Summoner (Grade 75) ○ Awakening Soul Summoner (Grade 85) ○ Blue Eye Summoner (Grade 95) ○ Silverheart Summoner (Grade 105) ○ Manticore Summoner (Grade 115) ○ Brilliant Summoner (Grade 125) ○ Apocalypse Summoner (Grade 125) (as a skin) Sticks and Books of Summoner: Sticks: Skull Staff, Mystery Stick, Violent Wind Stick, Red Wing Stick, Ancient Stick, Demonic Stick, Raven Stick, Storm Blitz Stick Socket Sticks: Eternal Wing Stick, Summon Spirit Stick Archangel Sticks: Archangel Stick, Blessed Stick Mastery Sticks: Blood Angel Stick, Darkangel Stick, Holyangel Stick, Soul Stick, Blue Eye Stick, Silver Heart Stick, Manticore Stick, Brilliant Cursed Stick (as skin) Mux Custom weapon: Cursed Stick Books: Book of Shamut, Book of Neil, Book of Lagle Mastery Books: Book of Bloodangel, Book of Darkangel, Book of Holyangel, Book of Soul, Book of Blue Eye, Book of Silver Heart, Book of Manticore, Brilliant Cursed Book (skin) Mux Custom Book: Cursed Book Wings of Summoner: Wings of Curse Wings of Dispair Wings of Dimension Wings of Other World Summoner Bloody Summoner Dimension Master Dimension Summoner Skills of Summoner: Main skill of the Summoner is Fire/Aqua Beast - Summons Aqua/Fire Beast to inflict DMG 2 times to the target and some of the enemies around it. Inflicts 1 additional DMG with a certain chance. Pollution - Summons a demon of the wind to inflict damage on nearby enemies. Death Scythe - Summons and controls the Death Resurrection to inflict damage on nearby enemies. Darkness (buff) - Slightly reduces HP, but increases defense well. Also reduces the damage. Berserker (buff) - Increases wizardy/curse DMG and Attack speed. Damage Reflection - Gives an additional 10% reflect dmg for yourself and 5% reflect dmg for allies. Weakness (debuff) - Temporarily decreases the attack power of nearby enemies. Innovation (debuff) - Temporarily decreases the defense of nearby enemies. Here is the Skills Drop Table for all classes. Stats of Summoner: Summoner's main stat is Energy as all wizard type classes. No matters on which server player has this class, he/she has to max this stat for max damage. Agility is the secondary stat as always for additional damage, defense and attack speed. In low rate servers this stat has to be set for max attack speed. On high rate servers like Prime player can max this stat. Vitality is the one of the most needed stat for every class, including Summoner. After maxing Energy, adding needed amount of stats to Agility for max attack speed rest of the stats should add to Vitality. More HP, more life, more durability, more fun. On high rate servers like Prime player can max this stat. Strength stat is needed for item equip requirement. If player could max 3 main stats, they can add rest stats on Strength PvP Master Skill Tree of Summoner: want to mention that all builds here are personal opinion and can be customize in other ways. For PvE build player can decrease from PvP skills and add to PvE options. Majestic Enhancement Skill tree of Summoner: Level up: At the 1st phase of leveling up stats must be spent like that: Energy: 50% Agility: 30% Vitality: 20% For example, Summoner has 10000 free points to add stats. Player will spend 5000 for Energy, 3000 for Agility and 2000 for Vitality. Note: Strength only for item requirements. Items and basic skills NPC location: Where to buy sets, sticks, books and basic skills for Summoner at the beginning? There is a NPC Rhea at 30.237 coordinates at Elbeland which sells low grade, non-excellent items for Summoner. Players can get items from here for 1st steps just for zen. Players can do quests from Quest Master and at the 3rd quest they will get useful skill and at 26th quest Excellent Stick with Mana option as reward. Click for taking a look at Quest List Depending on server, gears, stats, achievement points, set bonuses, buffs Summoner can change professions: Summoner to Bloody Summoner - at 1st Reset Bloody Summoner to Dimension Master - after 20-30 Resets Dimension Master to Dimension Summoner - after 30-40 resets Note: With better gears and buffs Summoner can take these professions earlier or vice versa with worse gears later. P.S.1 before taking 4th profession player can test his character at Deep Dungeon with Larvas. If player's character can handle with those monsters easily then he/she can take 4th profession also. Because the 4th profession test is killing Deep Dungeon monsters. P.S.2 any high level player can help with profession quests in party too. They will kill the monsters and player's character will pass the profession test. PvP with Summoner: Summoner has a good range of attack, therefore it is convenient to fight at any distance. Summoner has two different weapons with different damage bonus (Stick = wizardry dmg, Book = curse dmg). Because of this, you can't use a shield. Before attacking it is important to activate buff and debuff skills, and then attack with Fire/Aqua Beast. Use those buffs and debuffs that are more suitable for your style of play. For example, if you need more protection, then use the Darkness buff and Weakness debuff, which will also decrease the damage of the opponent. Combine them as you need. PvE with Summoner: For PvE, the summoner can use both Wizardry and Curse type of attack. For a single target, it's best to also use the main Fire/ Aqua Beast skill, but standing on a spot where you need a good AOE, you can use Pollution (if you don't want to spend extra points in the ml tree) or Death Scythe (this skill has a very good AoE and attack speed, so it's especially good when using Lyra + punish). Buff and debuff skills also need to be added into Helper. Pets: Dinorant: All pets are useful and gives huge opportunity either in PvE or in PvP. For start new players can use Dinorant. It is the most effective pet for starters. Dinorant increases damage by 15%, absorb 10% of damage and it has 255 HP. There is another advantage of this pet; player can move to Icarus with this pet without wearing wings. It is easy to craft a Dinorant. Player needs 10 pcs of Horn of Uniria which drops at Devias and 1 Jewel of Chaos. It is up to player which pet will he/she use later when gets stronger. There are attack base and defense base pets. Check the links for crafting and options of pets: Pros. of Summoner: Cons. of Summoner: ○ High damage (if you selected Berserker Buff) ○ Curse type of attack is useless in PvP ○ High defence (if you selected Darkness Buff) ○ Sacrifice defense if you use the Berserker buff ○ High range ○ Sacrifice damage and HP if you use the Darkness buff ○ Has AoE skills ○ Inconvenient AoE attack skills ○ Has useful buffs/debuffs Note: This topic is open for changes and for improvements. Feel free to write down posts if you have ideas, questions or suggestions.
  19. 6 points
    It's a bit of a delayed time to sum up the contest🧐. Nonetheless... Third place goes to ... guild of Miners, I suppose 🤷‍♂️ - amadeys from NUKE guild Second place went to the the Eternals guild and the Positive screenshot, for the guide on how to prepare for the CS First place - the most imperial of the participating guilds goes to SAWADEKA and the zpepiroth screenshot for outstanding *standing performance It's a pity that so few guilds decided to join the contest, next time we'll make the prizes even better. Thank you all for your participation, as well as for your patience due to the delay in summarizing the results. See you in the MUX Legend project.
  20. 6 points
  21. 6 points
    Happy christmasss to all :D santacrus(kate) | sega
  22. 6 points
  23. 6 points
    Good morning ladies and gentlemen, after many sleepless nights spent with beer and drugs, I finally found an idea for the biggest, best and fairest event in the history of MuX. In addition, it is a PvP event. If you think CS is a good PvP event, you will change your mind. CS is like a safezone compared to my idea. An event without any weaknesses. Which cannot be raped by Vietfarms, strong players or any other entities. The event I called: - Death match - Hunger games - Colosseum In short: The event takes place (and the question is how many times a day?) for me, definitely once after Aseroth's invasion, the rest to be discussed. Information about an upcoming event in LA appears 15 minutes earlier. All players on the server gather at this moment in LA because it is the biggest event on MUX. The idea is to introduce a war that is taking place in LA. Every player competes with everyone else. Each time you kill another player, you get a certain amount of points, and each death takes away a certain amount of points. At the end of each fight, the winners get a prize. Additionally, we are introducing a ranking with weekly prizes. That's it in a nutshell for those who don't want to read too much. Regarding rewards: Event rewards: 1. 30 random jewels (including Jewel of Guardian, Jewel of Harmony, Gemstones) + 2 Maze Tickets + 100 Chaos Souls 2 (or 2-5) 2kkk zen + 1 maze ticket + 50 chaos souls 3 (or 3-10 or 5-10) I have no idea. Just 10 jewels + 25 chaos souls? Weekly ranking. And this is where it will get interesting. I think this event should be on par with Ashy Aida: 1.!!! GARUDA FEATHER!!! 2. NOTE: 24 Intermediate stones (I think they are annoying, but quite necessary) 3. 50 bonuses + 8 higher stones Additionally, outside the event, 10 points should be added for each kill of a player in LA. This means that even a weak but extremely active player is able to achieve a high position in the weekly ranking. Of course, each of his deaths also takes away 10 points. Now a more mathematical version: points for kills are allocated based on the character's level. And this is where the "Set Bonus" factor comes in handy. It determines the character's level very well. In addition, thanks to it, we also eliminate the possibility of abusing the event in advance: - a player with a low set bonus will not be able to kill a player with a high one and unfairly gain extra points) - A player with a high set bonus will not gain points over a player with a low set bonus -> There is no violation of the system Coming to the numbers, in my opinion: 1. Each kill gives us a "basic number of points" - in my opinion, the ideal golden mean is 2000 points 2. Each death takes away 1000 points (We don't want a suicide war) 3. Each difference of 10rr takes away 500 points from the kill - that is, someone who has 100rr and kills someone with 60rr will not gain any points - this already eliminates most abuses 4. We also work the other way around - killing someone with a higher RR gives us additional points. Every 10rr gives you 500 points. However, when exceeding 40, points are no longer awarded under the pretext of "VIOLATION OF THE RULES". Let's face it, the 60rr character has no chance of killing 100rr, if it happens, it means it was intentional. That's a violation of the rules. 5. Additionally, there is the main factor: "Set Bonus". Each 1 set bonus point adds or takes away 1 reward point for the event (I am also considering multiplying it x2) So if someone has a set bonus of 2500 and kills someone with the same RR and a bonus of 2000, it means that he or she gets 2000 points minus the difference in the bonus = 500 or 500x2 That is, a person with the same reset, but a smaller set bonus of 500 will receive 1000 points, and in the second version 0 points. Looking at the above, we can see that there is no way for farms to rape this event. Because significant differences in set or rr levels exclude opponents from the calculation. I'm bad at math, but the number of points awarded should be as follows: x - number of points y - set bonus z - RR * 50 X= 2000 + (own Y - opponent's Y) + (own Z - opponent's Z) For example: Character 90rr with a set bonus of 2200 kills 100rr with a set bonus of 1600 X = 2000 + (2200 - 1600) + (450 - 500) = 2000 + (-800) + (50) =2000 - 800 + 50 = 1250 points. I know this post is long. But I believe that this event is described as "Ready". I've been playing... for a long time on mux. And I think it definitely lacks PvP events and balance. In the above calculation, even a player with a low rr and set bonus is able to take a high place if he finds opponents at a similar level at the Colloseum and defeats them. Or for someone who is extremely active and kills everyone AFK in LA.
  24. 6 points
    Unexpected maintenance has been done. This time without serious changes, it was more of a technical update. But one improvement we anyway have. Legends Arena has been reworked, delete some objects, so now FPS in this map should be better. The next step will be - a VIP arena rework, which has the same performance issues. Angel's sub server has worked since the late winter, but today is the first day of the summer, so we need to say "goodbye" to him. Let's play together starting now! Today later, a new "Skin service" will be available on the website. With this service, you will be able to "transform" some of your items into new ones. All of the items will save the same grade, options, levels, etc. This service is for players, who want to receive a new look. You can exchange: Pierce Lion to the Shining Tails. MUX Tier weapons to the Brilliant versions. Brilliant mastery set to the Apocalypse mastery set. About our future plans. New events, new customs, and new services for the website. The second half of 2023 will be hot! Please run your launcher to receive auto-update. This is necessary to enter the game. If you have a problem with the launcher, please use Patcher to upgrade the client manually.
  25. 5 points
    The time has come, when Dragon and Sega servers residents are going on trip - MUX Legend Dragon and MUX Legend Sega are merging with MUX Legend Prime. Players from the Dragon and Sega servers will be moved to Prime. Your characters with items, resets, and bonuses will be transferred intact. Merge will happen on 25 April. Servers will be offline from 13:00 till around 20:00+ Full information regarding all the merge details, full instructions, and recommendations are here.
  26. 5 points
    i won't say that it was so much OP, but it must be fixed. Today later i will reboot servers (with characters reconnecting). Also will fix the achievement buff issue after CS, so no one will left in the game with CS buff. "Old" bat flock will be returned if IGCN devs give additional ability to customize it.
  27. 5 points
    Zen coin was made pretty randomly, just had some extra time. Good idea about Zen Coin on the website. Will be added in the near future. Charm talismans were previously kept for the "MUX Stockhouse" on the website, but in the end, refused that idea. So when I think about "Boss Battle" event, what prizes there can be, ruud and charm talismans meet each other. Now situation with TOCA's won't be so hard, Mastery sets will be not so painful to craft, and RUUD currency will receive a "new breath".
  28. 5 points
    Added a poll for the Sega players about merge
  29. 5 points
    Complete rebalancing of the game. Let's start with the fact that MU Online was created for a small number of stats, up to 2000. Therefore, all the parameters of items and options were made specifically for these values. Yes, you can work with them, but it is always a “synthetic” enhancement of the parameters so that they somehow work for maximum stats. In our history over these 4 years, we have made changes many times to find balance. Something was added, something was removed. Making changes worked, but every time we encountered the same problems. Consideration of each case required a large amount of time to research and negatively affected the speed of adding gameplay improvements. Therefore, the decision was made to completely focus on a complete rebalance and start all over from zero. First of all, all the mechanics of the game and their operating principles were researched. Every aspect of the game has been researched and translated into formulas that allow you to change values in real-time and see the result. Thus, we have the opportunity to configure the parameters for each class with maximum accuracy so that they are equal to each other. Previously, we did PvP balance by changing the % damage class versus class according to the principle DWToDK_PvPDamageRate = 178.0 DKToDW_PvPDamageRate = 127.0 Which could give results, but only under strictly identical conditions between each class. A few % changes - and everything changes radically. Now we have gone in the opposite direction - we are changing the values of things, buffs, and formulas to suit the balance. And the damage “class versus class” has additional values for more accurate adjustment. Let's look at the short list of changes. Further in the text, there will be a detailed description of why and why these values changed. Changes: Weapons have received new damage values. Weapons have received new stat requirements. Weapons for mages lost an additional % damage at levels +14\+15 Weapons for physical classes received an additional % damage from level +11 to +15 Weapons now have +1% EDR & 2% CDR at levels +14\+15 Mastery weapons now have the option "Increase damage +2%" instead of "Increase damage +xxx" Weapons that are purchased with RUUD now always give the Luck option. Sets have received new defense values The "damage decrease" option on sets +13 now is - 4% The "damage decrease" option on mastery sets now gives 5% at level +11. The option values have changed slightly when enchanting sets to +13 and higher. More HP. Excellent option "Increase maximum HP" now gives 3%. Resistance values are now the same for all grades. Mastery sets will lose the "triple damage" option. Instead, other values have been balanced. Mastery sets now have the same grade defense as excellent sets. Changed some master and majestic skill tree values. MUUN attackers now have the "Increase critical damage" option The MUUN option was replaced due to the impossibility of balancing it between physical and magic classes. Achievement buff now gives the same % Damage & Defense increase. Increased the amount of HP from Achievement buff. The amount of HP that can be obtained from the vitality stat has been reduced. Changed the amount of defense that can be obtained from the agility stat. The speed of using HP cans has been reduced. Now it is 0.5 seconds. The cooldown for SD cans is now 5 seconds. Changes in pets due to too strong impact on balance: Golden Fenrir +10% DMG & +5% Absorb Guardian Dragon - +10% Absorb Guardian Lion/Tails - +10% Absorb & +5% DMG Rare guardian pets, Demon, Angel - +250 stats. And now more about the changes. The damage between magic classes, whose damage is multiplied by weapons, and physical classes, whose damage is given by static indicators from weapons, has been balanced. In other words, previously magical classes received a very strong increase from % from weapons, while physical classes received an increase mostly from stats. Therefore, magic classes now receive more damage from stats and their weapons have a less aggressive %. In turn, physical classes now receive a much larger boost from the weapons themselves. Also, physical classes now have a dynamic, changeable system for receiving damage from stats. The new stat requirements for weapons have been taken into in this regard, and therefore throughout the entire stage of the game, classes will have more equal damage. The next problem was that with each level, magic weapons received a noticeable increase in damage, plus an additional % for levels +14 and +15. In turn, physical weapons essentially did not provide an increase until level +14 and +15. Therefore, to balance between +15 and lower levels, magical weapons no longer have additional options for a +14 and +15 damage increase, because for each level itself, magical weapons receive a good damage boost. That's why now physical weapons start to receive an additional damage option from level +11 and higher. This measure balances the differences between magical and physical weapons. Increased stat requirements for weapons, firstly, do not allow low resets characters to gain access to a noticeable gain, and secondly, it give relevance to lower-grade weapons. The next big problem was that magical and physical classes penetrated defenses differently. For physical classes to have damage at the level of magic ones, their skills received an artificial boost of 2-3 times. This was the reason why for physical classes the difference between T7 and T8 sets in penetration could be up to 30%, and for magic classes only a few%. Changes in defense, weapons and formulas also corrected this. The next problem with defense was that it had little effect on damage taken. The Agility stat has become irrelevant. Firstly, we lowered the % on the wings. In itself, the fact that one item can absorb 69% of damage (in the case of third wings +15) already seems too much. Therefore, now the third wings initially have 35% damage and absorption, and give 1% extra for each level. In general, this already equalizes the players a little. Other wings also received a modified %. Defense on sets and defense amount depending on the agility stat have also been changed. Defense on sets has been changed to consider new agility and buff parameters. The change in defense for mastery sets and the decrease of the excellent "damage decrease" option on excellent sets slightly reduces the gap between excellent & mastery sets. "Damage decrease +5%" on mastery sets is now given at level +11. This allows the player to always remain competitive while upgrading up their mastery set, rather than getting knocked down by a few hits from anyone until the player reaches the final grade and makes a +13 set. But taking into account the changed defense formulas, upgrading the set to +15 level still remains a relevant action, because with each level the overall defense increases (do not forget that the entire set must be part of one set, otherwise there will be no defense bonus) With the game's reduced overall defense and the change in HP, the agility stat has become more relevant and can be used in various builds. Experiment! The next stage was adjusting the speed cap for all classes. Now you can be sure that two different classes with the same items will have more equal DPS. For a more clear and equal game, all classes except the fairy elf now have only 1 stat to increase damage. Magic classes, as before, receive damage increases only from Energy, physical classes now receive damage only from Strength. You can read more about the changes to your class below. In the future, we will figure out, how to make 4th stat useful for all classes. We have come to the point where all classes have approximately the same damage, defense, and speed. Are they all the same now? No. At this stage, each class already receives its improvements in PvP & PvE. In addition, now each class has 3 “Convenient” and “not convenient” classes in PvP. For example, Rage Fighter will deal 2.5% more damage against DK, 5% more against GL, and 7.5% more against DL. You can see the table below in the next post. To summarize, we can say that now we have more non-reset variability in the game, where every next weapon, every next set, every % has an improvement. Where you can improve your character step by step, enjoying the progress. But all this is now on reset servers. Season 19 brought some changes to the mechanics of creating wings. The interface in Chaos Machine has been updated. Now players must create a Wing's relic, and wings are created from it. The mechanics of creating spirit stones have also changed. Now the item must be at least +9+16 and it gives a static number of stones. The changes are related to the fifth wings, which will be released with the Season 19 Part 2 update. We can confidently say that this is the biggest and most important update in our history. We hope that every player will be satisfied, and every class will finally be able to find its place under the sun. We, in turn, will finally be able to fully focus on gameplay improvements. We will gradually add mechanics for new seasons that we did not add because... this would make the balance problem even worse. Now the questions and answers section: Q: Why did it take so long? A: To create the MU calculator, it was necessary to research the mechanics of each class, each item, each option, and everything that changes any parameters. We all know that elf buffs enhance defense and attack. But how exactly? How much growth does "1 damage" on a sword and "1% wizardry increase" on a staff really give? Now we know the answers. Q: And why was it needed? What is this anyway? Can we use it? A: In general, this is a large "Google sheet" in which you can write down all the parameters for any class and see its real PvE/PvP damage, defense, etc. This allows you to change the values of weapons, sets, options, buffs in a couple of clicks and see in real-time how this will affect the final result. This made it possible to find the necessary values that lead to balance. In addition, in the future this will allow us to check possible balance problems much more quickly and find inconsistencies. Q: But it’s still the same "season 15", when will there be updates? A: The main goal of this update is balance. We will monitor the situation for some time and make operational changes if necessary. Once we see that everything is working well, we move on to adding new gameplay mechanics. Q: What will be added? A: Everything that already exists but is disabled. Artifact system, Boss battle together, Doppelganger, and everything else. We will introduce everything gradually. Q: Why couldn't this be added earlier? A: Let's imagine that we added this earlier. An Artifact system would only further exacerbate the balance problem, and PvP/PvE events would again be taken over by the same people. Q: Where is the new map? A: Why is it needed? Each map should have a sense and goal. If you have an idea for new cards, please create it in the "suggestions" section Q: When will s19part2 be available? Why wasn't it introduced now? A: Part2 was released quite recently and it still contains a fairly large number of bugs. In addition, new professions and skill trees have been added, which significantly affects the balance. We want to be 100% sure that the current balance is a good foundation. You shouldn't expect Part2 until winter. Q: Okay, when we can expect something new from new seasons? A: In April we will add a few new things. Q: Why did you cut the HP option? Why do staffs give less %? Why is the buff cut? Why? A: All in the name of balance. Any change you see in this patch is forced. We want to get balance, right? Q: You ruined everything! Now my class is impossible to play! A: Please use this topic. Detailed information will allow us to conduct a test. The problem will be solved or an answer will be given, perhaps the reason is in your character and not in the balance. Q: And yet you ruined everything! A: There are a lot of changes, some quite radical, let’s give it time and put aside emotions. Perhaps something was missed somewhere, we can quickly fix it. Next week we will monitor the situation and will come up with fast solutions. Afterwords Done tons of work, basically last 4 months we've been working only on this, but started already earlier. I hope that everything was described clearly, each change in this update has only 1 goal - to make a balance. We're satisfied with the results, and we hope that players will understand these changes and give time to used to it. Good luck and have a great time in game!
  30. 5 points
    Good Morning, In connection with the topic I started in the prison section against the Heroes guild, I have a fundamental question. We know that heroes donate a lot, although I must admit that I paid several thousand euros for this server. And my guild paid much much more. So I don't really understand why they have more rights. But now that this situation has arisen, let's solve one problem: Can ONLY players from the attacking and defending guilds and their allies participate in Castle Siege? - if so, the Heroes should be punished. Or maybe there is no such rule and anyone can take part in Castle Siege? If so, I will agree that the Heroes should be not punished - unfortunately, if they are not punished, my guild wants to leave MUX, although I have some idea on how to fix it. If Heroes won't be punished, does it mean that we can go with 3-4 Guilds and a few independent players for the next Castle Siege? And there will be no punishment for anyone? I would love to see these 7 Heroes cry when we attack them with 150 characters Including 60 active ones entering Crown Room
  31. 5 points
    I thought that rule was written pretty clearly. You can use 2nd or for example, 3rd PC to play on your accounts, if this doesn't bypass your total count of 6 accounts. But here we have obscurity about whether can you use 6 live accounts or 6 off-level accounts because the limit is 3 live and 3 off-level. We will talk with the senate about this thing moment.
  32. 5 points
    Hereby, I present you the winners of the New Year with the MUX Legend contest. Guys, once again, thank you for staying with us and spending one of the most important holidays of the year with us, you are amazing! Let's start with Likes. I have to say that the administration mostly agrees with the people's choice . Third place by Likes Second place by Likes First place by likes Now, administration voted unanimously for those 2 most underrated photos: Second place First place Thanks to all participants for their affords. May this year be the best one for each and every one of you!
  33. 5 points
    MegaVolt / Dragon Happy New Year MuXLegends and have a Great New one!!!
  34. 5 points
    Dragon x500 will launch on October 26th, but this update will be for all servers! MUX items stock exchange. A new system which resolves a lot of current problems with the items. Right now we have 14 different classes. Some of them are more popular, some less. But items are dropping for everyone, and items with the same grade and options can have a big difference in the price on the market. A lot of items are sold to the NPC because they are useless. Welcome - Items stock exchange! This system gives you an opportunity to sell excellent set items and shields to the items stock exchange and receive points for it. For these points, you will be able to choose any set items/shield in any class and receive a new item with random luck and random 1-3 options. The feature of this system is not only of this. Price on selling and buying items will change in real-time, depending on sales and purchase demand. Example: Players sell Dragon items 100 times but buy them 200 times. The price of buying increased by 50% Players sell Sate items 100 times but buy them 30 times. The price of buying decreased by 70% This system launch date is currently unknown. For more about this system, you can read here. Big rework of the MUUN system. Now all muuns are tradable, have levels, and only valuable options - increase maximum damage and increase defense. Digits on muuns have been modified, to balance these 2 options, because before the attack muuns were too powerful, while the defense muuns weren't. Now all muuns will drop with level 1 and can be upgraded to level 5. The "evolved" version of the muuns will have the same options as level 5 muun. Receive "Evolved" version of muun you can via "Skin service". All pets starting from now will drop in the 2nd group of the lottery.We take all zen muuns, and pay 4kkk zen on your virtual zen vault for each of them. This is a necessary action to improve the muun system and we hope, that you understand this step. Detailed information about the reworked MUUN's system you can read here. Reworked of the default ancient sets. Most of them were removed, others have been modified and some of them are absolutely new. All sets will be an excellent choice for the game start, especially C tier, which can be a good alternative for a long PvE play. For more information about changes, you can read here. Changes in the additional options for excellent sets and shields. Now +all stats option will be on level +14, +HP option on the +15. +Defense option was removed. Reason for removal - too much defense, especially on the high-tier sets, because sets themselves give pretty much defense, especially with a full set bonus on +15, which gives an extra 30% of the defense. Also changes in the reflect option. Now it will be 2% instead of 4%. And socket sets 4% instead of 6%. During our test, we noticed, that sets with reflect option and without it changing the situation upside down. 2% is the golden middle, where it is still very good, but not insanely powerful. No worries, Excellent sets are still a good decision. Temporally 4% reflect on Sega server has been returned. After balance check reflect will be returned to the 2% Nice news for the Prime server players. Prime servers receive an achievement system, which we're using on the Sega. Now starting from 100 points you can earn prizes. The more pleasant moment is that Prime players can now receive all of these rewards if they already have more than 100 points. Classes MG, DL, RF & GL now have the same stats count, as other classes. Also, the Prime quest system now is the same, as on Sega. Please set up your stats once over. Also on the Prime server, we've reworked the balance in PvE and PvP a bit. Now the situation must be better. Changes in balance will be uploaded in live time mode due this week. Good news for new players of the Prime and Sega servers. Dynamic experience has been removed, and majestic experience now is boosted up x2. An extra benefit for new Prime players - a reduced amount of monsters in the quest system. This will help you to catch up with old players. Fenrir rework. I think all players can agree, that Fenrir's creation system is boring and nervous. Crywolf becomes a place, where players leave their twinks characters, and after time Fenrir's value drops down. Also who likes to lose everything on the last step with a 30% chance? Here is the resolution for both problems. First of all - Crywolf becomes a PK-free map and now there will be only 5 spots around the fortress. Hero scout and the werewolf will spawn around the whole map and will be like mini-bosses, from which you will obtain only Fenrir ingredients. This will encourage active players to farm it in real-time but also leave an opportunity for all players to farm it and make their own fenrirs or sell parts to other players. The second changes - success rates. Previous 70% - 50% - 30% changes to the 40% - 60% - 80%. Most important steps now have higher success rate. For the end, some extra changes and fixes: /ware command time reduced to 3 seconds. Removed majestic PvE circles. Now spots will be much less lags. Self Defense getting activated in unexpected situations preventing normal PvP flow. Gremory case sometimes does not open after the Personal Store transaction. The disabled visual effect of selected skills/buffs during the Chaos Castle event to prevent targeting abuse in PvP. Punish in PvE now has a 1-second cooldown. This will prevent situations when characters can use weak but very speedful skills and take bosses just because of the provoke of the "punishment" option. Please run your launcher to receive auto-update and see all in-game changes. If you have a problem with the launcher, please use Patcher to upgrade the client manually.
  35. 5 points
    Merry Christmas and Happy New Year, guys! I wish you all the best for the coming year and hope that everyone achieved everything they wanted in the past year. Let all the hardships go away and let's welcome the New Year with joy and love!
  36. 5 points
  37. 5 points
    Balance changes aren't final. They will appear in live-time mode during this/next week. First for Prime, next for Sega. Need a bit of time to resolve it, please be patient. Of course, i can understand your feelings, Releasing an update without fully testing it - not cool. But we didn't have any other way. We already moved the date of launch a few times, to complete everything that we want. Next time we will try to not make so many things in one update, so we will have more time to test all properly.
  38. 5 points
    The time has come, when Angel server residents are going on trip - MUX Legend Angel is merging with MUX Legend Sega. Players from the Angel server will be moved to Sega. Your characters with items, resets, and bonuses will be transferred intact. Merge will happen on 13 September. Servers will be offline from 14:00 till around 20:00 Full information regarding all the merge details, full instructions, and recommendations are here.
  39. 5 points
    It easier for everyone, including top player, including you. So if you play harder than other, it always payoff, dont worry. Things change all the time, today you can outplay other by spending time and effort, other day you must be creative in competing. 1 more thing, dont you want to have stronger nemesis, more challenge, or you want to be lonely and bored on top? chill out mate, everything gonna be alright. to the end of day, it just a game, we can be happy whatsoever
  40. 5 points
    Who said that? I have 3 basic beliefs: No matter how much players spend, 0$ or 1000$ - all players MUST be equal in this project. No exception. Donator or not - nothing changes. If i made exceptions, i will write about it and that will be public information. No providing any extra services. All that you can get here, it's an x-shop and website services. I won't draw a single jewel of chaos to anyone. Sometimes i receive "deals" about creating some items or giving extra bonuses for donating, and my answer always is the same - "Okay, imagine, if i will do this. How can you be sure, that i won't make something like this for your enemies in-game?" Our project is going on for more than 3 years, and we have a good reputation. And sorry, but here isn't a place, where after a big donation person will be starting a VIP.
  41. 5 points
    Dark Knight The Dark Knight or more commonly known as Blade Knight as it's second class is the most iconic character in the Mu universe and one of the first to come out. One of the most if not most powerful melee character in both PVP and PVM in-game. Able to strike and deliver deadly blows in close-range with it's unique skills and what it lacks in defense it makes up for in HP and has the largest hit points of all class which makes this class the most popular character in game. The natural high strength that comes with able to wield two swords comes with great physical damage, as well as the skill to double its hit points (HP) makes the Dark Knight a formidable character to keep the minions of Lord Kundun at bay. This character starts it's journey from Lorencia at level 1. Basics (Character): In our MuX Legend Servers the Dark Knight Starts at a safe location on the north eastern most tip of Lorencia, the character starts with free 2000 Points to distribute for easy start for new players. And with every level up the Dark Knight gains free 5 Points (6 Points after Sir Marlon's Quest). Basic Character Formula: Physical Attacks: Max ATK Power: +1 every 4 Strength points Min ATK Power: +1 every 6 Strength points ATK Rate: +5 per Character Level (up to Level 400), +1.5 per Agilitypoint, +1 every 4 Strength points PVP ATK Rate: +3 per Character Level (up to Level 400), +4.5 per Agility point ATK Speed: +1 every 15 Agility points Skill ATK PWR: +1% every 10 Energy points Elemental Attacks: Max ELE ATK Power: +1 every 4 Strength points Min ELE ATK Power: +1 every 6 Strength points ELE ATK Rate: +5 per Character Level, +1.5 per Agilitypoint, +1 every 4 Strength points PVP ELE ATK Rate: +5 per Character Level, +1.5 per Agilitypoint, +1 every 4 Strength points Leveling Up & Farming: Pentagrams, even with low to no resets characters can level up solo with the help of pentagrams (a free Pentagram package for beginners is available in the inventory upon creating a new character). You may learn more about Pentagrams here: Pentagrams. MuX Legend Server's unique in-game quests system from Quest Master will really give you a big help on your journey. Full info about in-game quests here. Satans which grants +30% Damage & Guardian Angels which grants +30% Defense. (These pets are basically weak and die fast, so you need to collect plenty of them, they drop from lower level maps such as Lorencia, Noria, Elbeland and Devias). It's also going to be helpful if u utilize the use of Wizard's Ring that gives additional Increase Damage/ Wizardry Damage +10% and speed. They drop from the Orcs that comes along with the White Wizard during their invasion. The durability (life) of the ring while in use is only 30 minutes, so save plenty for future use. White Wizard's invasions are at Lorencia, Noria and Devias maps. For mobility, you must use boots +5 and above or ride mounts (Uniria, Dinorants etc). Dinorants on the other hand can give you additional damage +15% and additional damage absorb +10% and grants the rider the ability to use the special "Raid Skill" exclusive for Dark Knights from Dinorants. To create a Dinorant you must collect Uniria 10x with full health (255) & 1 Jewel of Chaos and combine at the Chaos Goblin. In advanced farming in higher level maps and leveling up Master/ Majestic levels. The use of Demons & Spirits of Guardian. You may read here for complete information how to create: Demon & Spirit of Guardian. The use of Horn of Fenrir which grants the rider damage increased +10%, damage absorbed+10% or even more with the Fenrir +Illusion damage increased +15% & damage absorbed+10%. You may read here for complete information how to create: Horn of Fenrir Creation. Class Character Quest & Profession: There are 4 classes of this character, each class change completed gives additional points which makes the character stronger and able to wear the next stronger tier weapons and equipment. Below are the classes from Dark Knight. For complete information in accomplishing class change quests you may read from here: Change Class. 1st Class 2nd Class 3rd Class 4th Class Dark Knight Blade Knight Blade Master Dragon Knight Skills: As the character progresses, change class and accomplish quests it can avail the use of certain and unique skills sets specially the ability to do COMBO, below are the complete skills that the Dark Knight can learn. You may also read complete information regarding skill drops here: Skill Drops. Defense Skill (Acquired from shields option) Falling Slash Skill (Acquired from weapon option) Lunge Skill (Acquired from weapon option) Uppercut Skill (Acquired from weapon option) Cyclone Skill (Acquired from weapon option) Slash Skill (Acquired from weapon option) Impale Skill (Acquired when riding mounts e.g. Unilia, Drinorant etc.) Twisting Slash Skill Rageful Blow Skill Death Stab Swell Life Skill Strike of Destruction Skill Rush Skill (From Master Skill Tree) Blood Storm Skill (From Master Skill Tree) Combo (Unique to this Class) Sword's Fury Mastery Skill Sword Blow (From Majestic Skill Tree) Strong Belief Skill Solid Protection Skill Archangel's Will Skill Bloodying Hit (From Majestic Skill Tree) Poison Storm (From Majestic Skill Tree) Frozen Slayer (From Majestic Skill Tree) Plasma Storm Skill (Acquired when riding Fenrirs) Sword's Fury Skill Raid Skill (From Dinorant) Weapons/ Equipment: Below are the Basic to the Advanced Equipment that can be worn by the Dark Knight in game. Special mention as to the strongest weapon for Dark Knight in game which is exclusive in MuX Legend Servers: The Lightbringer You may read full list of Weapons along Shields and Sets with complete info here: MuX Legend Items. And the full item drops here: Item Drops. It is also worth mentioning that it makes a big difference to PvP/ PvE when you upgrade your weapons and equipments to +13 or higher to unlock our MuX Legend Server’s unique upgraded options. More info about it here. Excellent Equipment: Leather Set Bronze Set Scale Set Brass Set Plate Set Dragon Set Ashcrow Set Black Dragon Set Dark Phoenix Set Great Dragon Set Dragon Knight Set Socket Weapons/ Equipment: Socket weapons/ equipment can be acquired through socket box or Dark Mammoth at Raklion Map that spawns every one (1) hour. Socket items can have 1, 2 or 3 which is the max socket slots for MuX Legend Servers. For more/ complete info about socket items you may read here: Socket Items. Weapons: Sword Breaker Sonic Blade Flameberge Cyclone Sword Horn of Steel Magma Spear Shields: Crimson Glory Lazy Wind Shield Sets: Set of Bravery Titan Set Lazy Wind Set Ancient Weapons/ Equipment: Below are the Ancient Weapons and Equipment for Dark Knight. For more/ complete info about Ancient items you may read here: Ancient Items. Warrior's Leather Set Anonymous’ Leather Set Hyperion's Bronze Set Mist's Bronze Set Eplete's Scale Set Berserker's Scale Set Garuda's Brass Set Cloud's Brass Set Kantata's Plate Set Rave's Plate Set Hyon's Dragon Set Vicious' Dragon Set Maahes' Black Dragon Set Bragi's Dark Phoenix Set Mastery Weapons/ Equipment: One of the last and best Tier Weapons/ Equipment in-game, these items can be bought with RUUD currency at Elbeland Map from Priest James NPC. You may read complete info here: Master Items. Weapons: Tier 1: Blood Angel Sword Tier 1: Dark Angel Sword Tier 3: Holy Angel Sword Tier 4: Awakening Soul Sword Tier 5: Blue Eyed Sword Tier 6: Silver Heart Sword Tier 7: Manticore Sword Sets: Tier 1: Blood Angel Knight Set Tier 2: Dark Angel Knight Set Tier 3: Holy Angel Knight Set Tier 4: Awakening Knight Set Tier 5: Blue Eyed Knight Set Tier 6: Silver Heart Knight Set Tier 7: Manticore Knight Set Tier 8: Brilliant Knight Set Wings: The Dark Knight can be equipped with 4 different types of Wings in the MuX Servers (Prime and Sega). Each Character Class Change will allow you to equip better wings. Below are the wings for this class. You may also read the complete process of making wings: Wings Creation. Satan Wings (Level 1) Can be equipped by Dark Knight, +0 at level 180. Dragon Wings (Level 2) Can be equipped by Blade Knight, +0 at level 215 . Storm Wings (Level 3) Can be equipped by Blade Master, +0 at level 300. Wings of Flame God (Level 4) Can be equipped by Dragon Knight, +0 at level 300. PVM/ PVE: This character is a natural when it comes to killing mobs, what it lacks in range makes it up in big damage. To start off, the character should have additional points on Strength and some Stamina for PVM/ PVE, however when gaining more resets and as monsters are getting stronger, it is also advised to cash in more Energy for Skill ATK (%) which helps against mobs. It is also highly advisable that you use items with damage decrease + zen increase for sets and with life and mana recovery after mobs died for weapons for better farming zen and staying alive! Here are the favorable maps where you can fast level up this character: Here is my Dragon Knight Character's favorable stats for PVM/ PVE (Note: Character has not yet accomplished quests from Quest Master so it has the stat points from 100 resets.) : Here is my Dragon Knight's favorable Master Skill Tree for PVM/ PVE (Note: If you don't have 3rd Level Wings, you can use the remaining points to add on other useful attributes.) : Here is my Dragon Knight's favorable Majestic Skill Tree for PVM/ PVE (Note: I Don't have 4th Wings on my Dragon Knight so I didn't put points on 4th Wings Enhancement) : PVP: For PVP it's undoubtedly that the Dark Knight is the most dangerous character specially in close range combat, with the unique ability to do COMBO it's game over when this class gets close. There are a lot of debates out there in terms of stats, and also these stats must compliment the style of the player, the types of items and options the character is equipped etc. But I will try to discuss here the basics and the common and just to give you the basic idea. Duel Type: Highly advised to use Mastery Weapons/ Equipment. Socket Set Damage Reduction Maxed Lvl, Damage Reflection Maxed Lvl ,+Max HP. 2x One handed Weapons w/ Excellent Damage Rate + Increase Damage 2% +Increase Damage Lvl Inc. Weapons +SD Reduction Rate Increase +10% Harmony Option. Set +SD Ratio Increase 4% +Damage Reduction +125 Harmony Option. Majority Strength for higher Damage. Majority Stamina for higher HP. Needs Energy for Skill ATK (%) Agility good for attack speed but matters less since Dark Knights naturaly has low defense rate. Master and Majestic Tree Damage attributes Maxed+ (Priority). Master and Majestic Tree HP attributes Maxed+. Master and Majestic Tree Defense attributes Maxed+. Preferred the use of shield with same options as Set for range enemies. The use of Demon which grants additional damage +15% The use of Horn of Fenrir +Damage which grants additional damage +10% Use of Swell Life Skill Sword's Fury Skill Best Earings that you can get your hands on. Heres where and how you can get hold of them: MuX Earings. Damager: Highly advised to use Mastery Weapons/ Equipment. 2x One handed Weapons w/ Excellent Damage Rate + Increase Damage 2% +Increase Damage Lvl Inc. Weapons +SD Reduction Rate Increase +10% Harmony Option. Set +SD Ratio Increase 4% Harmony Option. +15 (Unlocks: Decreases Damage +5%, Increase Defense + 240, Increase Excellent Damage and Critical Damage Resistance +2%, etc.). Priority Strength for Maximum Damage. Priority Energy for Maximum Skill ATK (%). Divide Rest for Agility and Stamina (Relies on ally's buffs for defense & HP). Master and Majestic Tree Damage attributes Maxed+ (Priority). Master and Majestic Tree HP attributes Maxed+. Master and Majestic Tree Defense attributes Maxed+. Preferred ally buffs for Defense, HP and Damage). The use of Demon which grants additional damage +15% The use of Horn of Fenrir +Damage which grants additional damage +10% Use of Swell Life Skill Sword's Fury Skill Tank/ Support/ Sweller Type: With Excellent High Grade Sets ( Exc Dragon Knight most preferably) +DSR + DD +HP (Good if with + Ref too so attacker will stop from reflect damage leaves you time to pot heal.). +Damage Reduction +125 Harmony Option +15 (Unlocks: Decreases Damage +5%, Increase Defense + 240, Increase Excellent Damage and Critical Damage Resistance +2%, etc.). Max Agility. Max Stamina. Max Energy. Master and Majestic Tree HP attributes Maxed+. Master and Majestic Tree Defense attributes Maxed+. Preferred w/ full defense buffs of allies. The use of Spirit Guardian that gives additional defense +10% The use of Horn of Fenrir +Defense which grants additional damage absorbed+10% Use of Swell Life Skill Use of Strong Belief Skill Use of Solid Protection Skill Reflection Type: Max Stamina. Maximum Hp Increase + 750 Harmony Option Max Energy for bigger Swell Life Skill. Excellent Set w/ Reflect Damage + Increase Max HP Set, Rings and Shield w/ Auto HP Recovery Wings. Socket Set + Max HP/ Increased HP and Damage Reflections w/ Auto HP Recovery Wings. +15 (Unlocks: Increases all stats +120 , Increase HP +600, etc.). Master and Majestic Tree HP attributes Maxed+. The use of Spirit Guardian that gives additional defense +15%/ Horn of Fenrir +Defense which grants additional damage absorbed+10% (which leaves you time to pot heal). Use of Swell Life Skill Use of Strong Belief Skill Use of Solid Protection Skill It is up to player which pet will he/she use later when gets stronger. There are attack base and defense base pets. Check the links for crafting and options of pets: Combo: The Dark Knight is feared by it's enemies for it's unique ability to learn combo skill, the requirements to learn the skill: Must be a Blade Knight (2nd Class), level 220 to complete Marlon's Quest. It's not only useful in PVP but in PVM/PVE that has large health as well. Performing Combo: First Skill: Weapon Skill (preferably cyclone skill or any other weapon's skill will do as well as rush skill). Second Skill: Preferably twisting slash skill or death stab, strik of destruction, sword blow or rageful blow skills. Third and last: Death Stab or Sword Blow. Note: You will notice if the combo is successful when you see and hear the boom effect and sound that comes along with triple to quadruple damages. Pros of choosing to play Dark Knight: Has Combo. Has the highest close-range damage. Highest HP. Cons of choosing to play Dark Knight: Low Range (melee). Low Defense. Disclaimer: The above are in my words and is written by me, most reference are from MuX Legend forum and some are taken from google for informative purposes. Mostly these are general information and self opinion based from playing experience in MuX Legend Server. If you think I missed out some information or areas for improvement, feel free to comment down below so we can improve the guide. Thank you. Also, kindly check out other character guides by hard working people: [Guide] Slayer by Devil [Guide] Dark Lord by Postive [Guide] Illusion Knight by tommichael [Guide] Gun Crusher by tommichael
  42. 5 points
    As you can see from the main page of the site, there are a lot of streamers, and even despite the addition of a microphone as a mandatory requirement to get to the main site, most of the streamers do not develop their channels in any way, roughly speaking "fulfilling the minimum norm" and receiving bonuses. Based on the statistics collected every week from streamers, we decided to do the following: Streamers whose channels are under the spoiler have had good activity for several weeks and will continue to receive rewards. Some streamers have been removed from the main page for stream replays, poor channel art, and insults/foul language on streams. Check your Discord roles. Those who are not on the list either have not streamed in the last 2 weeks, or are not up to par in activity. If you don't see yourself on the list, you can continue to stream on the main page, gaining an audience and improving the quality of your streams until you reach the top ones. We will evaluate you according to the following criteria: The activity of the streamer on his stream, including the ability to constantly communicate by voice The activity of the streamer's audience on streams Picture and sound quality Channel design as a matter of course Thus, we limit the threshold for receiving bonuses. The message is that whoever tries hard enough, will be able to develop and gain an audience, will receive rewards from us. And who does not try, making minimal effort, will no longer be rewarded. Another small announcement. When servers decrease in activity, usually during summer, the rewards received by streamers will be reduced by 30%. 3 months from the opening of a new server - rewards return to their previous values. Everyone who is already on the main page can finish a week of streams at the old rates. Then, over the summer, there will be a reduction in the number of rewards received for the remaining streamers and those who can stream at their level. In the future, more adjustments will be made to the system.
  43. 4 points
    Okay at this point i would like to make a suggestion: 1. It would be nice to get some variety in the endgame maps so that you don't always have to see the same thing. 2. It is very difficult (requires a lot of toca) to safely get your mastery set to a higher level > +9 to +11 without risk and then convert it to the next set tier and you need do this 6 times at this moment to reach the Brilliant set (the first set tier doesn't count because you only need +9 to reach Dark Angel). Making wings safely has also become much more difficult and it now takes w3 +13 to make w4, so all of this requires a lot of toca too. That's why my suggestion is a map e.g. Altans Abyss similar to Red Smoke Icarus but instead of Guardian Pet itmes drop there at the same rate toca and etoca.
  44. 4 points
    After a bit more deeper investigation i found a reason. But because Ritz has an invisible mode i won't share it. There are not hacks or bugs, all are clear. Closed.
  45. 4 points
    By this logic, it's more profitable to up weak classes so they started to donate. Anyway, i'm making a test check now, i see problems here. This month there will be some changes.
  46. 4 points
    I would remind, about this rule 4.22 and 4.24 Hope that after tomorrow the castle siege won't be any actions, after which there will be bans or even neutral castle status. And to make it clearer and more detailed - I hope that new "Nuke" members won't play on "specific one side" on this CS. I hope for your discretion and Fairplay between all guilds.
  47. 4 points
    lol))) it was showing for me, I thought u guys joking :D
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